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[DiscordArchive] are you using vertex colors?

[DiscordArchive] are you using vertex colors?

rektbyfaith
Administrator
0
05-30-2024, 12:00 AM
#1
Archived author: Titi • Posted: 2024-05-30T00:00:32.326000+00:00
Original source

are you using vertex colors?
rektbyfaith
05-30-2024, 12:00 AM #1

Archived author: Titi • Posted: 2024-05-30T00:00:32.326000+00:00
Original source

are you using vertex colors?

rektbyfaith
Administrator
0
05-30-2024, 12:00 AM
#2
Archived author: Titi • Posted: 2024-05-30T00:00:44.925000+00:00
Original source

WMO doodads also have a color
rektbyfaith
05-30-2024, 12:00 AM #2

Archived author: Titi • Posted: 2024-05-30T00:00:44.925000+00:00
Original source

WMO doodads also have a color

rektbyfaith
Administrator
0
05-30-2024, 12:02 AM
#3
Archived author: badopsec • Posted: 2024-05-30T00:02:58.178000+00:00
Original source

like the animated ones for m2's? yup, here's what the scene looks like before i apply the lighting function
[Image: image.png?ex=690c8e72&is=690b3cf2&hm=ebe...8ff149fb6&]
rektbyfaith
05-30-2024, 12:02 AM #3

Archived author: badopsec • Posted: 2024-05-30T00:02:58.178000+00:00
Original source

like the animated ones for m2's? yup, here's what the scene looks like before i apply the lighting function
[Image: image.png?ex=690c8e72&is=690b3cf2&hm=ebe...8ff149fb6&]

rektbyfaith
Administrator
0
05-30-2024, 12:03 AM
#4
Archived author: badopsec • Posted: 2024-05-30T00:03:38.161000+00:00
Original source

the lighting function then multiplies the linear space color w/ `localDiffuse`, aka `accumLight`, which is zero when there aren't m2 lights
rektbyfaith
05-30-2024, 12:03 AM #4

Archived author: badopsec • Posted: 2024-05-30T00:03:38.161000+00:00
Original source

the lighting function then multiplies the linear space color w/ `localDiffuse`, aka `accumLight`, which is zero when there aren't m2 lights

rektbyfaith
Administrator
0
05-30-2024, 12:05 AM
#5
Archived author: Titi • Posted: 2024-05-30T00:05:07.778000+00:00
Original source

I'm talking about a WMO doodad setting
[Image: image.png?ex=690c8ef3&is=690b3d73&hm=eee...3dada97f4&]
rektbyfaith
05-30-2024, 12:05 AM #5

Archived author: Titi • Posted: 2024-05-30T00:05:07.778000+00:00
Original source

I'm talking about a WMO doodad setting
[Image: image.png?ex=690c8ef3&is=690b3d73&hm=eee...3dada97f4&]

rektbyfaith
Administrator
0
05-30-2024, 12:07 AM
#6
Archived author: Titi • Posted: 2024-05-30T00:07:12.442000+00:00
Original source

the WBS WMO doodad shader is like this, idk how accurate it is
[Image: image.png?ex=690c8f70&is=690b3df0&hm=4e0...e7071ee06&]
rektbyfaith
05-30-2024, 12:07 AM #6

Archived author: Titi • Posted: 2024-05-30T00:07:12.442000+00:00
Original source

the WBS WMO doodad shader is like this, idk how accurate it is
[Image: image.png?ex=690c8f70&is=690b3df0&hm=4e0...e7071ee06&]

rektbyfaith
Administrator
0
05-30-2024, 12:07 AM
#7
Archived author: badopsec • Posted: 2024-05-30T00:07:18.613000+00:00
Original source

ah yup, i'm using that as the `interiorDirectColor` (to use WebWowViewer's terms)
rektbyfaith
05-30-2024, 12:07 AM #7

Archived author: badopsec • Posted: 2024-05-30T00:07:18.613000+00:00
Original source

ah yup, i'm using that as the `interiorDirectColor` (to use WebWowViewer's terms)

rektbyfaith
Administrator
0
05-30-2024, 12:08 AM
#8
Archived author: Titi • Posted: 2024-05-30T00:08:20.802000+00:00
Original source

it's mixed with white
rektbyfaith
05-30-2024, 12:08 AM #8

Archived author: Titi • Posted: 2024-05-30T00:08:20.802000+00:00
Original source

it's mixed with white

rektbyfaith
Administrator
0
05-30-2024, 12:08 AM
#9
Archived author: badopsec • Posted: 2024-05-30T00:08:39.927000+00:00
Original source

here's each model's doodad color
[Image: image.png?ex=690c8fc7&is=690b3e47&hm=6f8...39561bf8e&]
rektbyfaith
05-30-2024, 12:08 AM #9

Archived author: badopsec • Posted: 2024-05-30T00:08:39.927000+00:00
Original source

here's each model's doodad color
[Image: image.png?ex=690c8fc7&is=690b3e47&hm=6f8...39561bf8e&]

rektbyfaith
Administrator
0
05-30-2024, 12:10 AM
#10
Archived author: Titi • Posted: 2024-05-30T00:10:05.849000+00:00
Original source

if WBS shader is accurate, you just need to mix the result(textureXcolor) with white
rektbyfaith
05-30-2024, 12:10 AM #10

Archived author: Titi • Posted: 2024-05-30T00:10:05.849000+00:00
Original source

if WBS shader is accurate, you just need to mix the result(textureXcolor) with white

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