[DiscordArchive] i took a stab at rendering shallow/deep river water using the "fishable" bitmask (https://wowdev.wik
[DiscordArchive] i took a stab at rendering shallow/deep river water using the "fishable" bitmask (https://wowdev.wik
![[Image: image.png?ex=690c2efc&is=690add7c&hm=d4b...17c997e5d&]](https://cdn.discordapp.com/attachments/1086807686571642900/1237271615411064872/image.png?ex=690c2efc&is=690add7c&hm=d4b5e5eebe8bd4dddade0c987c53369c2642ae9ed9ed3deb09e224517c997e5d&)
Archived author: badopsec • Posted: 2024-05-07T05:15:40.461000+00:00
Original source
i took a stab at rendering shallow/deep river water using the "fishable" bitmask (https://wowdev.wiki/ADT/v18#attributes), and while it does kinda work, it leaves these jaggies at water tile edges, and i'm not totally sure why. am i totally off base in using the fishable mask this way?
![[Image: image.png?ex=690c2efc&is=690add7c&hm=d4b...17c997e5d&]](https://cdn.discordapp.com/attachments/1086807686571642900/1237271615411064872/image.png?ex=690c2efc&is=690add7c&hm=d4b5e5eebe8bd4dddade0c987c53369c2642ae9ed9ed3deb09e224517c997e5d&)
[Embed: V18]
https://wowdev.wiki/ADT/v18
Archived author: badopsec • Posted: 2024-05-07T05:15:52.441000+00:00
Original source
the `deep` bitmask seems to be unused in rivers