Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] i don't yet fully understand how (if even possible) i can find out the ObjectName of those extra fun

[DiscordArchive] i don't yet fully understand how (if even possible) i can find out the ObjectName of those extra fun

[DiscordArchive] i don't yet fully understand how (if even possible) i can find out the ObjectName of those extra fun

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rektbyfaith
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02-13-2024, 12:42 AM
#21
Archived author: Nix • Posted: 2024-02-13T00:42:01.651000+00:00
Original source

and it is really a void return, but the eax register is in use by the function, and ida can't tell the difference for some reason in this case
rektbyfaith
02-13-2024, 12:42 AM #21

Archived author: Nix • Posted: 2024-02-13T00:42:01.651000+00:00
Original source

and it is really a void return, but the eax register is in use by the function, and ida can't tell the difference for some reason in this case

rektbyfaith
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02-13-2024, 12:44 AM
#22
Archived author: 4bhorrent • Posted: 2024-02-13T00:44:19.853000+00:00
Original source

i think pretty much 95-99% of the lua source was on point... but i also already encountered some differences to the ootb source, where blizzard probably raped the source code in unimaginable ways ^^ (structs having marginal differences for example)
rektbyfaith
02-13-2024, 12:44 AM #22

Archived author: 4bhorrent • Posted: 2024-02-13T00:44:19.853000+00:00
Original source

i think pretty much 95-99% of the lua source was on point... but i also already encountered some differences to the ootb source, where blizzard probably raped the source code in unimaginable ways ^^ (structs having marginal differences for example)

rektbyfaith
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02-13-2024, 12:45 AM
#23
Archived author: 4bhorrent • Posted: 2024-02-13T00:45:14.920000+00:00
Original source

and those little hiccups make me unsure if the decomp is just not on point, or if it simply does not match vanilla lua5.1
rektbyfaith
02-13-2024, 12:45 AM #23

Archived author: 4bhorrent • Posted: 2024-02-13T00:45:14.920000+00:00
Original source

and those little hiccups make me unsure if the decomp is just not on point, or if it simply does not match vanilla lua5.1

rektbyfaith
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02-13-2024, 12:45 AM
#24
Archived author: Nix • Posted: 2024-02-13T00:45:41.702000+00:00
Original source

It is a fair question to ask, in this case if you're truly confused look at how eax is being used
rektbyfaith
02-13-2024, 12:45 AM #24

Archived author: Nix • Posted: 2024-02-13T00:45:41.702000+00:00
Original source

It is a fair question to ask, in this case if you're truly confused look at how eax is being used

rektbyfaith
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02-13-2024, 12:45 AM
#25
Archived author: Nix • Posted: 2024-02-13T00:45:51.628000+00:00
Original source

and if the caller uses the result or if they all ignore it
rektbyfaith
02-13-2024, 12:45 AM #25

Archived author: Nix • Posted: 2024-02-13T00:45:51.628000+00:00
Original source

and if the caller uses the result or if they all ignore it

rektbyfaith
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02-13-2024, 12:45 AM
#26
Archived author: 4bhorrent • Posted: 2024-02-13T00:45:52.942000+00:00
Original source

anyway, the biggest question is now how i can find out for which objecttype those lua functions are registered
this would bring me a lot closer to a full lua documentation for the 335a client ^^
rektbyfaith
02-13-2024, 12:45 AM #26

Archived author: 4bhorrent • Posted: 2024-02-13T00:45:52.942000+00:00
Original source

anyway, the biggest question is now how i can find out for which objecttype those lua functions are registered
this would bring me a lot closer to a full lua documentation for the 335a client ^^

rektbyfaith
Administrator
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02-13-2024, 12:46 AM
#27
Archived author: Nix • Posted: 2024-02-13T00:46:08.205000+00:00
Original source

Yeah, I unfortunately can't help you with that, maybe Robin knows
rektbyfaith
02-13-2024, 12:46 AM #27

Archived author: Nix • Posted: 2024-02-13T00:46:08.205000+00:00
Original source

Yeah, I unfortunately can't help you with that, maybe Robin knows

rektbyfaith
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02-13-2024, 12:46 AM
#28
Archived author: Nix • Posted: 2024-02-13T00:46:14.499000+00:00
Original source

I haven't done a lot on the lua side
rektbyfaith
02-13-2024, 12:46 AM #28

Archived author: Nix • Posted: 2024-02-13T00:46:14.499000+00:00
Original source

I haven't done a lot on the lua side

rektbyfaith
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02-13-2024, 12:48 AM
#29
Archived author: 4bhorrent • Posted: 2024-02-13T00:48:15.859000+00:00
Original source

thanks for dropping in anyway
already learnt a lot by dealing with all the lua stuff... and thank god there is a scripting api to do bulk edits on the repo, so i don't have to do some retarded tasks a few hundred thousand times (like setting type and argument name for the lua_State parameter
rektbyfaith
02-13-2024, 12:48 AM #29

Archived author: 4bhorrent • Posted: 2024-02-13T00:48:15.859000+00:00
Original source

thanks for dropping in anyway
already learnt a lot by dealing with all the lua stuff... and thank god there is a scripting api to do bulk edits on the repo, so i don't have to do some retarded tasks a few hundred thousand times (like setting type and argument name for the lua_State parameter

rektbyfaith
Administrator
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02-13-2024, 12:54 AM
#30
Archived author: Nix • Posted: 2024-02-13T00:54:39.768000+00:00
Original source

I'm glad you're having fun with it
rektbyfaith
02-13-2024, 12:54 AM #30

Archived author: Nix • Posted: 2024-02-13T00:54:39.768000+00:00
Original source

I'm glad you're having fun with it

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