[DiscordArchive] ah the issue was just that the struct wasn't initialized ? so you haven't actually fixed the initial
[DiscordArchive] ah the issue was just that the struct wasn't initialized ? so you haven't actually fixed the initial
Archived author: Titi • Posted: 2024-01-30T22:05:21.099000+00:00
Original source
afaik skarn couldn't find the right algorithm, either the noise or the randomizer blizz sues (tempest)
Archived author: Titi • Posted: 2024-01-30T22:05:42.275000+00:00
Original source
there's also a lot of clampings etc
Archived author: Lyswh • Posted: 2024-01-30T22:06:21.956000+00:00
Original source
ah, yeah
Archived author: Titi • Posted: 2024-01-30T22:06:23.747000+00:00
Original source
noggit red actually has a ton of code for this skarn spent a decent amount of time on it
Archived author: Titi • Posted: 2024-01-30T22:07:59.470000+00:00
Original source
https://gitlab.com/prophecy-rp/noggit-re...=heads#L29
[Embed: src/noggit/ui/tools/NodeEditor/Nodes/World/Chunk/ChunkAddDetailDood...]
World of Warcraft map editor supporting version 3.3.5 with active development to deliver 9.1.5 functionality.
https://gitlab.com/prophecy-rp/noggit-re...type=heads
Archived author: Lyswh • Posted: 2024-01-30T22:08:17.663000+00:00
Original source
I mean, we can see them ingame so, not that big of a problem, but editing while seeing them would probably help for those moments of "idk if this would look nice enough already or not" haha
![[Image: image.png?ex=690c73b6&is=690b2236&hm=b0f...9ea522369&]](https://cdn.discordapp.com/attachments/1086807686571642900/1202012594898997248/image.png?ex=690c73b6&is=690b2236&hm=b0f6ac00e289a4ef40bdda55c63eece10f0c395971620ac454620a49ea522369&)
Archived author: 4bhorrent • Posted: 2024-01-30T22:08:54.979000+00:00
Original source
oops, found out what it is... it is a ARGB value it seems... welcome to the green child
![[Image: image.png?ex=690c73b6&is=690b2236&hm=b0f...9ea522369&]](https://cdn.discordapp.com/attachments/1086807686571642900/1202012594898997248/image.png?ex=690c73b6&is=690b2236&hm=b0f6ac00e289a4ef40bdda55c63eece10f0c395971620ac454620a49ea522369&)
Archived author: Titi • Posted: 2024-01-30T22:09:08.203000+00:00
Original source
it actually doesn't have to be perfect anyways. we know the amount to draw, we know excluded zones where not to draw.
the position doesn't have to be exact
Archived author: Lyswh • Posted: 2024-01-30T22:09:32.380000+00:00
Original source
Yeah, true, it isnt exact ingame too, with how people can change graphic settings...
Archived author: Titi • Posted: 2024-01-30T22:09:43.454000+00:00
Original source
exactly