[DiscordArchive] If you can get it to work with positional, sure. I'm not sure how you do that without complex user-s
[DiscordArchive] If you can get it to work with positional, sure. I'm not sure how you do that without complex user-s
Archived author: ReynoldsCahoon • Posted: 2023-09-24T18:35:35.569000+00:00
Original source
If you can get it to work with positional, sure. I'm not sure how you do that without complex user-specific volume adjustments and channel swapping, unless the game sdk has positional support?
Archived author: ReynoldsCahoon • Posted: 2023-09-24T18:35:50.646000+00:00
Original source
Without positional, probably works just fine.
Archived author: Foe • Posted: 2023-09-24T18:36:00.209000+00:00
Original source
Client does not, and discord does not by default I don't think
Archived author: Foe • Posted: 2023-09-24T18:36:12.671000+00:00
Original source
You'd have to process the audio stream pretty much like the mumble client does
Archived author: ReynoldsCahoon • Posted: 2023-09-24T18:36:41.167000+00:00
Original source
Vivox is the other proximity voice chat provider, but it was recently bought by Unity so
Archived author: ReynoldsCahoon • Posted: 2023-09-24T18:37:30.045000+00:00
Original source
I guess not as recently as I thought. 2019.
Archived author: ReynoldsCahoon • Posted: 2023-09-24T18:37:51.371000+00:00
Original source
https://tenor.com/view/cat-sad-gif-24110...f-24110059
Archived author: ReynoldsCahoon • Posted: 2023-09-24T18:39:20.453000+00:00
Original source
My dream feature has been proximity voice, which Foe has created (and it works great). However for a server to get mass adoption I think client integration is necessary. One day.
Archived author: Foe • Posted: 2023-09-24T18:39:45.956000+00:00
Original source
It won't happen lol