Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Hm what do you mean by this ?

[DiscordArchive] Hm what do you mean by this ?

[DiscordArchive] Hm what do you mean by this ?

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rektbyfaith
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07-12-2023, 01:21 PM
#11
Archived author: Titi • Posted: 2023-07-12T13:21:51.219000+00:00
Original source

is so weird how so many different "types" of transport use the same dbc
rektbyfaith
07-12-2023, 01:21 PM #11

Archived author: Titi • Posted: 2023-07-12T13:21:51.219000+00:00
Original source

is so weird how so many different "types" of transport use the same dbc

rektbyfaith
Administrator
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07-12-2023, 01:22 PM
#12
Archived author: Titi • Posted: 2023-07-12T13:22:46.581000+00:00
Original source

boat transports don't even make any use of taxinodes.dbc data at all
rektbyfaith
07-12-2023, 01:22 PM #12

Archived author: Titi • Posted: 2023-07-12T13:22:46.581000+00:00
Original source

boat transports don't even make any use of taxinodes.dbc data at all

rektbyfaith
Administrator
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07-12-2023, 01:24 PM
#13
Archived author: Titi • Posted: 2023-07-12T13:24:36.395000+00:00
Original source

I think client also has some hardcoded stuff for zepelins vs boat if Z = 0 (sea level)
rektbyfaith
07-12-2023, 01:24 PM #13

Archived author: Titi • Posted: 2023-07-12T13:24:36.395000+00:00
Original source

I think client also has some hardcoded stuff for zepelins vs boat if Z = 0 (sea level)

rektbyfaith
Administrator
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07-12-2023, 01:34 PM
#14
Archived author: Deamon • Posted: 2023-07-12T13:34:53.646000+00:00
Original source

During ancient emu times, mangos had custom made table for boats to match their position on server with the client positiin
rektbyfaith
07-12-2023, 01:34 PM #14

Archived author: Deamon • Posted: 2023-07-12T13:34:53.646000+00:00
Original source

During ancient emu times, mangos had custom made table for boats to match their position on server with the client positiin

rektbyfaith
Administrator
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07-12-2023, 01:39 PM
#15
Archived author: Titi • Posted: 2023-07-12T13:39:44.460000+00:00
Original source

I guess filtering transprots as "no creatureid" works well
[Image: image.png?ex=690ca520&is=690b53a0&hm=0b8...3efb9f5c4&]

[Image: image.png?ex=690ca520&is=690b53a0&hm=6c2...8f1c5d806&]
rektbyfaith
07-12-2023, 01:39 PM #15

Archived author: Titi • Posted: 2023-07-12T13:39:44.460000+00:00
Original source

I guess filtering transprots as "no creatureid" works well
[Image: image.png?ex=690ca520&is=690b53a0&hm=0b8...3efb9f5c4&]

[Image: image.png?ex=690ca520&is=690b53a0&hm=6c2...8f1c5d806&]

rektbyfaith
Administrator
0
07-12-2023, 01:40 PM
#16
Archived author: Titi • Posted: 2023-07-12T13:40:03.770000+00:00
Original source

idk if there's any point in hard separating features and logic between transports and taxis
rektbyfaith
07-12-2023, 01:40 PM #16

Archived author: Titi • Posted: 2023-07-12T13:40:03.770000+00:00
Original source

idk if there's any point in hard separating features and logic between transports and taxis

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