[DiscordArchive] I'm new into Flags, will try to do it, but can you let me know when should this be triggered? Or a b
[DiscordArchive] I'm new into Flags, will try to do it, but can you let me know when should this be triggered? Or a b
Archived author: Lucian Tudorache • Posted: 2023-07-04T15:31:21.861000+00:00
Original source
I'm new into Flags, will try to do it, but can you let me know when should this be triggered? Or a best practice?
Archived author: robinsch • Posted: 2023-07-04T15:32:09.802000+00:00
Original source
I'm not sure what you are asking for.
Archived author: Lucian Tudorache • Posted: 2023-07-04T15:36:15.440000+00:00
Original source
Ex. I have the Dummy Creature spawned, should I register an "OnSpawn" repeated event which checks for nearby players and copy their appearence or is there any other way to do it?
Archived author: robinsch • Posted: 2023-07-04T15:36:47.569000+00:00
Original source
I told you how to do it lol.
Archived author: Lucian Tudorache • Posted: 2023-07-04T15:37:32.057000+00:00
Original source
Oh damn wait, you said that if I add these flags to a creature it will automatically replicate player's display?
Archived author: robinsch • Posted: 2023-07-04T15:40:39.991000+00:00
Original source
Partially, it will request mirror image data. You then need to change the logic how SMSG_MIRRORIMAGE_DATA is build by the server to use the requesting unit for building the values instead of the "mirror image creator".
Archived author: Lucian Tudorache • Posted: 2023-07-04T15:42:03.675000+00:00
Original source
Should I change the logic of SMSG_MIRRORIMAGE_DATA from the core or I can script in via Lua?
Archived author: robinsch • Posted: 2023-07-04T15:42:26.738000+00:00
Original source
core
Archived author: Lucian Tudorache • Posted: 2023-07-04T15:43:55.777000+00:00
Original source
Hmm, but then I won't have issues with the real spell?
Archived author: robinsch • Posted: 2023-07-04T15:44:10.068000+00:00
Original source
Well you need to account for that ofc.