[DiscordArchive] Okay, let's say this: I personally don't see myself doing client edits because they are hard to dist
[DiscordArchive] Okay, let's say this: I personally don't see myself doing client edits because they are hard to dist
Archived author: Deamon • Posted: 2023-05-29T20:49:52.921000+00:00
Original source
I find this too. Doing RE sort of setups an interesting way of thinking, which really helps when you need to deal with code you didn't write or when you need to integrate some new stupid library
Archived author: Nix • Posted: 2023-05-29T20:50:01.296000+00:00
Original source
A lot of it have been REd, but there are some lesser interesting systems that aren't fully reversed
Archived author: tester • Posted: 2023-05-29T20:50:04.742000+00:00
Original source
even for robin, he has at most maybe 10? 20%? a 100% is so far off, because he only cares abut gameplay - not render, not the system interactions, etc. theres so much
Archived author: Bench • Posted: 2023-05-29T20:50:20.405000+00:00
Original source
Not knowledge base articles
Archived author: Nix • Posted: 2023-05-29T20:50:32.474000+00:00
Original source
Also also a lot of different people might have different parts REd
Archived author: Nix • Posted: 2023-05-29T20:50:42.496000+00:00
Original source
So no one collectively have "the" idb
Archived author: Смердокрыл • Posted: 2023-05-29T20:50:44.298000+00:00
Original source
Okay but who really cares about rendering? Isn't it something boring like opengl?
Archived author: tester • Posted: 2023-05-29T20:50:51.095000+00:00
Original source
i know deamon had a bunch of model stuff awhile ago when asked about it
Archived author: tester • Posted: 2023-05-29T20:51:11.098000+00:00
Original source
100% decompile of all rendering can tell us exactly the issues that some of the 'weirdness of 335' is just chalked up to
Archived author: Deamon • Posted: 2023-05-29T20:51:15.028000+00:00
Original source
I mostly worked on models and lighting on Cata, yes.