[DiscordArchive] I assume you don't see it in noggit?
[DiscordArchive] I assume you don't see it in noggit?
Archived author: 4bhorrent • Posted: 2023-05-27T00:10:03.695000+00:00
Original source
i have decompiled C(++) code of all 3 clients and had success finding similarities by looking at those source files -> still different, but some things are pretty close, if the function code is similar enough.
following xrefs is not the issue since i am using ghidra ^^
guess will just have to pour in more brain into this thing
![[Image: image.png?ex=690c9025&is=690b3ea5&hm=c75...5769b9b88&]](https://cdn.discordapp.com/attachments/1086807686571642900/1111808545583796244/image.png?ex=690c9025&is=690b3ea5&hm=c75a29c3fde43da4a18a18a698dcc096ed574161b2de28c7ac5fc0f5769b9b88&)
Archived author: Titi • Posted: 2023-05-27T00:10:13.763000+00:00
Original source
here's a pic of the bug in wailing caverns from the recent Epoch beta
![[Image: image.png?ex=690c9025&is=690b3ea5&hm=c75...5769b9b88&]](https://cdn.discordapp.com/attachments/1086807686571642900/1111808545583796244/image.png?ex=690c9025&is=690b3ea5&hm=c75a29c3fde43da4a18a18a698dcc096ed574161b2de28c7ac5fc0f5769b9b88&)
Archived author: Titi • Posted: 2023-05-27T00:10:22.292000+00:00
Original source
I think there was another report but can't find it
Archived author: Nix • Posted: 2023-05-27T00:10:40.407000+00:00
Original source
Just sig a call or something, pretty easy to try and takes 1 min
Archived author: Bench • Posted: 2023-05-27T00:10:57.769000+00:00
Original source
What a fun bug that'll never get fixed
Archived author: Foe • Posted: 2023-05-27T00:12:27.861000+00:00
Original source
I have had it happen in ragefire chasm before too
Archived author: Titi • Posted: 2023-05-27T00:12:44.845000+00:00
Original source
btw that dungeon is a custom map id and model
Archived author: Titi • Posted: 2023-05-27T00:12:50.835000+00:00
Original source
so it's not a blizzard maps thing
Archived author: Titi • Posted: 2023-05-27T00:13:35.904000+00:00
Original source
I think it's at exactly 0,0,0 yeah that's usually where most WDT wmos are placed
Archived author: Titi • Posted: 2023-05-27T00:19:28.592000+00:00
Original source
https://github.com/TrinityCore/TrinityCo...-890517368 this is a good theory