Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Oh I suppose you store it in the item information itself?

[DiscordArchive] Oh I suppose you store it in the item information itself?

[DiscordArchive] Oh I suppose you store it in the item information itself?

rektbyfaith
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05-25-2023, 02:39 PM
#1
Archived author: Azarchius • Posted: 2023-05-25T14:39:36.482000+00:00
Original source

Oh I suppose you store it in the item information itself?
rektbyfaith
05-25-2023, 02:39 PM #1

Archived author: Azarchius • Posted: 2023-05-25T14:39:36.482000+00:00
Original source

Oh I suppose you store it in the item information itself?

rektbyfaith
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05-25-2023, 02:40 PM
#2
Archived author: robinsch • Posted: 2023-05-25T14:40:05.571000+00:00
Original source

I have a custom DBC that stores object components for each item.
rektbyfaith
05-25-2023, 02:40 PM #2

Archived author: robinsch • Posted: 2023-05-25T14:40:05.571000+00:00
Original source

I have a custom DBC that stores object components for each item.

rektbyfaith
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05-25-2023, 02:40 PM
#3
Archived author: Azarchius • Posted: 2023-05-25T14:40:20.358000+00:00
Original source

Ahh makes sense, then no need to mess with packets
rektbyfaith
05-25-2023, 02:40 PM #3

Archived author: Azarchius • Posted: 2023-05-25T14:40:20.358000+00:00
Original source

Ahh makes sense, then no need to mess with packets

rektbyfaith
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05-25-2023, 02:41 PM
#4
Archived author: Azarchius • Posted: 2023-05-25T14:41:02.596000+00:00
Original source

Have that headache to deal with myself, since the 3d armor I'll be equipping isn't tied to an item necessarily or anything. If I'm desperate I could find some free field to stick that into, perhaps.
rektbyfaith
05-25-2023, 02:41 PM #4

Archived author: Azarchius • Posted: 2023-05-25T14:41:02.596000+00:00
Original source

Have that headache to deal with myself, since the 3d armor I'll be equipping isn't tied to an item necessarily or anything. If I'm desperate I could find some free field to stick that into, perhaps.

rektbyfaith
Administrator
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05-25-2023, 02:41 PM
#5
Archived author: robinsch • Posted: 2023-05-25T14:41:26.897000+00:00
Original source

The client really doesn't care tbh.
rektbyfaith
05-25-2023, 02:41 PM #5

Archived author: robinsch • Posted: 2023-05-25T14:41:26.897000+00:00
Original source

The client really doesn't care tbh.

rektbyfaith
Administrator
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05-25-2023, 02:42 PM
#6
Archived author: robinsch • Posted: 2023-05-25T14:42:21.641000+00:00
Original source

player item fields just call the respective mirror handler that then does a bunch of work to figure out which character components to activate and mdx to add.
rektbyfaith
05-25-2023, 02:42 PM #6

Archived author: robinsch • Posted: 2023-05-25T14:42:21.641000+00:00
Original source

player item fields just call the respective mirror handler that then does a bunch of work to figure out which character components to activate and mdx to add.

rektbyfaith
Administrator
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05-25-2023, 03:01 PM
#7
Archived author: Azarchius • Posted: 2023-05-25T15:01:11.664000+00:00
Original source

Yeah. My issue will be how to solve it dynamically since it's a per player setting kinda deal.
rektbyfaith
05-25-2023, 03:01 PM #7

Archived author: Azarchius • Posted: 2023-05-25T15:01:11.664000+00:00
Original source

Yeah. My issue will be how to solve it dynamically since it's a per player setting kinda deal.

rektbyfaith
Administrator
0
05-25-2023, 03:05 PM
#8
Archived author: robinsch • Posted: 2023-05-25T15:05:22.544000+00:00
Original source

I've extended unit fields, that would fit the best I guess.
rektbyfaith
05-25-2023, 03:05 PM #8

Archived author: robinsch • Posted: 2023-05-25T15:05:22.544000+00:00
Original source

I've extended unit fields, that would fit the best I guess.

rektbyfaith
Administrator
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05-25-2023, 03:14 PM
#9
Archived author: Azarchius • Posted: 2023-05-25T15:14:19.602000+00:00
Original source

Ah, extending unit fields definitely sounds like an interesting approach.
rektbyfaith
05-25-2023, 03:14 PM #9

Archived author: Azarchius • Posted: 2023-05-25T15:14:19.602000+00:00
Original source

Ah, extending unit fields definitely sounds like an interesting approach.

rektbyfaith
Administrator
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05-25-2023, 03:17 PM
#10
Archived author: robinsch • Posted: 2023-05-25T15:17:41.186000+00:00
Original source

But that would limit you to some hardcoded size. Otherwise just opcodes and client side storage per guid.
rektbyfaith
05-25-2023, 03:17 PM #10

Archived author: robinsch • Posted: 2023-05-25T15:17:41.186000+00:00
Original source

But that would limit you to some hardcoded size. Otherwise just opcodes and client side storage per guid.

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