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[DiscordArchive] Automated based on what?

[DiscordArchive] Automated based on what?

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rektbyfaith
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05-20-2023, 09:50 PM
#11
Archived author: ReynoldsCahoon • Posted: 2023-05-20T21:50:14.100000+00:00
Original source

ground effects are a group of m2's?
rektbyfaith
05-20-2023, 09:50 PM #11

Archived author: ReynoldsCahoon • Posted: 2023-05-20T21:50:14.100000+00:00
Original source

ground effects are a group of m2's?

rektbyfaith
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05-20-2023, 09:50 PM
#12
Archived author: Titi • Posted: 2023-05-20T21:50:20.891000+00:00
Original source

they'd just pick no effect instead but it's not something they "adjust" a lot they just pick some setting for the whole zone or area
rektbyfaith
05-20-2023, 09:50 PM #12

Archived author: Titi • Posted: 2023-05-20T21:50:20.891000+00:00
Original source

they'd just pick no effect instead but it's not something they "adjust" a lot they just pick some setting for the whole zone or area

rektbyfaith
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05-20-2023, 09:51 PM
#13
Archived author: Titi • Posted: 2023-05-20T21:51:05.883000+00:00
Original source

also
rektbyfaith
05-20-2023, 09:51 PM #13

Archived author: Titi • Posted: 2023-05-20T21:51:05.883000+00:00
Original source

also

rektbyfaith
Administrator
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05-20-2023, 09:51 PM
#14
Archived author: Titi • Posted: 2023-05-20T21:51:23.387000+00:00
Original source

ground effect density and distribution is not static you can select multiple settings for it in the client
rektbyfaith
05-20-2023, 09:51 PM #14

Archived author: Titi • Posted: 2023-05-20T21:51:23.387000+00:00
Original source

ground effect density and distribution is not static you can select multiple settings for it in the client

rektbyfaith
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05-20-2023, 10:33 PM
#15
Archived author: Nix • Posted: 2023-05-20T22:33:34.177000+00:00
Original source

I find the argument to be extremely weak
rektbyfaith
05-20-2023, 10:33 PM #15

Archived author: Nix • Posted: 2023-05-20T22:33:34.177000+00:00
Original source

I find the argument to be extremely weak

rektbyfaith
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05-20-2023, 10:34 PM
#16
Archived author: Nix • Posted: 2023-05-20T22:34:14.440000+00:00
Original source

You can't with a straight face say the proprietary editor for a multi billion dollar company works X or Y way based on the limited showing you've seen from very limited examples
rektbyfaith
05-20-2023, 10:34 PM #16

Archived author: Nix • Posted: 2023-05-20T22:34:14.440000+00:00
Original source

You can't with a straight face say the proprietary editor for a multi billion dollar company works X or Y way based on the limited showing you've seen from very limited examples

rektbyfaith
Administrator
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05-20-2023, 10:35 PM
#17
Archived author: Nix • Posted: 2023-05-20T22:35:48.752000+00:00
Original source

You can make a guess at best. I do think possibly tying ground effects of to certain textures could be one way to help automate them, but as to say what features it definitely has/don't have seems a bit absurd if your only source of information are blizzcon wow edit examples
rektbyfaith
05-20-2023, 10:35 PM #17

Archived author: Nix • Posted: 2023-05-20T22:35:48.752000+00:00
Original source

You can make a guess at best. I do think possibly tying ground effects of to certain textures could be one way to help automate them, but as to say what features it definitely has/don't have seems a bit absurd if your only source of information are blizzcon wow edit examples

rektbyfaith
Administrator
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05-20-2023, 10:37 PM
#18
Archived author: Deleted User • Posted: 2023-05-20T22:37:19.624000+00:00
Original source

Even in minor custom content there's _bunches_ of cases where it would be helpful. Mainly when working around adding cave entrances / new wmo's and wanting to fine tune ground effects. Yeah you can do sweeping changes with some tools but the top down sigmurs editor is _awful_ for actually visualising what chunk you're editing.
rektbyfaith
05-20-2023, 10:37 PM #18

Archived author: Deleted User • Posted: 2023-05-20T22:37:19.624000+00:00
Original source

Even in minor custom content there's _bunches_ of cases where it would be helpful. Mainly when working around adding cave entrances / new wmo's and wanting to fine tune ground effects. Yeah you can do sweeping changes with some tools but the top down sigmurs editor is _awful_ for actually visualising what chunk you're editing.

rektbyfaith
Administrator
0
05-20-2023, 10:38 PM
#19
Archived author: Deleted User • Posted: 2023-05-20T22:38:24.863000+00:00
Original source

99% of cases can be covered in bulk fine and dandy but there's definitely cases where a more artist driven touch is needed.
rektbyfaith
05-20-2023, 10:38 PM #19

Archived author: Deleted User • Posted: 2023-05-20T22:38:24.863000+00:00
Original source

99% of cases can be covered in bulk fine and dandy but there's definitely cases where a more artist driven touch is needed.

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