Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] I guess what he means are the overlay textures for the individual zones?

[DiscordArchive] I guess what he means are the overlay textures for the individual zones?

[DiscordArchive] I guess what he means are the overlay textures for the individual zones?

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rektbyfaith
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09-29-2025, 09:40 PM
#11
Archived author: Ike • Posted: 2025-09-29T21:40:07.367000+00:00
Original source

Also, Blizzard uses rounding in some DBC coordinates and not it others
rektbyfaith
09-29-2025, 09:40 PM #11

Archived author: Ike • Posted: 2025-09-29T21:40:07.367000+00:00
Original source

Also, Blizzard uses rounding in some DBC coordinates and not it others

rektbyfaith
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09-29-2025, 09:40 PM
#12
Archived author: Ike • Posted: 2025-09-29T21:40:11.434000+00:00
Original source

There's a lot at play here
rektbyfaith
09-29-2025, 09:40 PM #12

Archived author: Ike • Posted: 2025-09-29T21:40:11.434000+00:00
Original source

There's a lot at play here

rektbyfaith
Administrator
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09-29-2025, 09:40 PM
#13
Archived author: Saty • Posted: 2025-09-29T21:40:13.792000+00:00
Original source

⁉️
rektbyfaith
09-29-2025, 09:40 PM #13

Archived author: Saty • Posted: 2025-09-29T21:40:13.792000+00:00
Original source

⁉️

rektbyfaith
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09-29-2025, 09:40 PM
#14
Archived author: Saty • Posted: 2025-09-29T21:40:45.422000+00:00
Original source

64x64 was the limit I assumed
rektbyfaith
09-29-2025, 09:40 PM #14

Archived author: Saty • Posted: 2025-09-29T21:40:45.422000+00:00
Original source

64x64 was the limit I assumed

rektbyfaith
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09-29-2025, 09:40 PM
#15
Archived author: Titi • Posted: 2025-09-29T21:40:58.937000+00:00
Original source

ignore what I said, it's noggit specific
rektbyfaith
09-29-2025, 09:40 PM #15

Archived author: Titi • Posted: 2025-09-29T21:40:58.937000+00:00
Original source

ignore what I said, it's noggit specific

rektbyfaith
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09-29-2025, 09:41 PM
#16
Archived author: Titi • Posted: 2025-09-29T21:41:07.408000+00:00
Original source

I meant the rounding stuff and how the client renders the images for reference
rektbyfaith
09-29-2025, 09:41 PM #16

Archived author: Titi • Posted: 2025-09-29T21:41:07.408000+00:00
Original source

I meant the rounding stuff and how the client renders the images for reference

rektbyfaith
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09-29-2025, 09:41 PM
#17
Archived author: Ike • Posted: 2025-09-29T21:41:23.853000+00:00
Original source

For ADTs, yes. ZMP uses a 128x128 grid but some coordinates used fall outside of that as well. It's all over the place
rektbyfaith
09-29-2025, 09:41 PM #17

Archived author: Ike • Posted: 2025-09-29T21:41:23.853000+00:00
Original source

For ADTs, yes. ZMP uses a 128x128 grid but some coordinates used fall outside of that as well. It's all over the place

rektbyfaith
Administrator
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09-29-2025, 09:41 PM
#18
Archived author: Saty • Posted: 2025-09-29T21:41:48.798000+00:00
Original source

What images, the world map stuff? I am lost now with your noggit stuff in between xD
rektbyfaith
09-29-2025, 09:41 PM #18

Archived author: Saty • Posted: 2025-09-29T21:41:48.798000+00:00
Original source

What images, the world map stuff? I am lost now with your noggit stuff in between xD

rektbyfaith
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09-29-2025, 09:42 PM
#19
Archived author: Titi • Posted: 2025-09-29T21:42:00.229000+00:00
Original source

WDT wmos may also be outside the adt grid I think, though you'd probably hit the invisible wall
rektbyfaith
09-29-2025, 09:42 PM #19

Archived author: Titi • Posted: 2025-09-29T21:42:00.229000+00:00
Original source

WDT wmos may also be outside the adt grid I think, though you'd probably hit the invisible wall

rektbyfaith
Administrator
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09-29-2025, 09:42 PM
#20
Archived author: Titi • Posted: 2025-09-29T21:42:45.625000+00:00
Original source

how it works so it can be reproduced in noggit/tooling..
rektbyfaith
09-29-2025, 09:42 PM #20

Archived author: Titi • Posted: 2025-09-29T21:42:45.625000+00:00
Original source

how it works so it can be reproduced in noggit/tooling..

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