[DiscordArchive] I guess what he means are the overlay textures for the individual zones?
[DiscordArchive] I guess what he means are the overlay textures for the individual zones?
Archived author: Ike • Posted: 2025-09-29T21:40:07.367000+00:00
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Also, Blizzard uses rounding in some DBC coordinates and not it others
Archived author: Ike • Posted: 2025-09-29T21:40:11.434000+00:00
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There's a lot at play here
Archived author: Saty • Posted: 2025-09-29T21:40:13.792000+00:00
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⁉️
Archived author: Saty • Posted: 2025-09-29T21:40:45.422000+00:00
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64x64 was the limit I assumed
Archived author: Titi • Posted: 2025-09-29T21:40:58.937000+00:00
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ignore what I said, it's noggit specific
Archived author: Titi • Posted: 2025-09-29T21:41:07.408000+00:00
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I meant the rounding stuff and how the client renders the images for reference
Archived author: Ike • Posted: 2025-09-29T21:41:23.853000+00:00
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For ADTs, yes. ZMP uses a 128x128 grid but some coordinates used fall outside of that as well. It's all over the place
Archived author: Saty • Posted: 2025-09-29T21:41:48.798000+00:00
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What images, the world map stuff? I am lost now with your noggit stuff in between xD
Archived author: Titi • Posted: 2025-09-29T21:42:00.229000+00:00
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WDT wmos may also be outside the adt grid I think, though you'd probably hit the invisible wall
Archived author: Titi • Posted: 2025-09-29T21:42:45.625000+00:00
Original source
how it works so it can be reproduced in noggit/tooling..