Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] So I guess you can just generate the 1024x768px texture and then shrink it to 6:4 ratio, then slice

[DiscordArchive] So I guess you can just generate the 1024x768px texture and then shrink it to 6:4 ratio, then slice

[DiscordArchive] So I guess you can just generate the 1024x768px texture and then shrink it to 6:4 ratio, then slice

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rektbyfaith
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09-29-2025, 09:21 PM
#1
Archived author: Saty • Posted: 2025-09-29T21:21:58.235000+00:00
Original source

So I guess you can just generate the 1024x768px texture and then shrink it to 6:4 ratio, then slice it up?
rektbyfaith
09-29-2025, 09:21 PM #1

Archived author: Saty • Posted: 2025-09-29T21:21:58.235000+00:00
Original source

So I guess you can just generate the 1024x768px texture and then shrink it to 6:4 ratio, then slice it up?

rektbyfaith
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09-29-2025, 09:22 PM
#2
Archived author: Supora • Posted: 2025-09-29T21:22:34.887000+00:00
Original source

I mean worldmap texture have a defined resolution of 6:4 which means that if you want to fill it with textures without transparency - you'd need 6x4 textures
rektbyfaith
09-29-2025, 09:22 PM #2

Archived author: Supora • Posted: 2025-09-29T21:22:34.887000+00:00
Original source

I mean worldmap texture have a defined resolution of 6:4 which means that if you want to fill it with textures without transparency - you'd need 6x4 textures

rektbyfaith
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09-29-2025, 09:23 PM
#3
Archived author: Supora • Posted: 2025-09-29T21:23:17.635000+00:00
Original source

on the other hand they could've done 3x2
rektbyfaith
09-29-2025, 09:23 PM #3

Archived author: Supora • Posted: 2025-09-29T21:23:17.635000+00:00
Original source

on the other hand they could've done 3x2

rektbyfaith
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09-29-2025, 09:23 PM
#4
Archived author: Saty • Posted: 2025-09-29T21:23:38.458000+00:00
Original source

They could probably also fit the 4x3 somehow
rektbyfaith
09-29-2025, 09:23 PM #4

Archived author: Saty • Posted: 2025-09-29T21:23:38.458000+00:00
Original source

They could probably also fit the 4x3 somehow

rektbyfaith
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09-29-2025, 09:24 PM
#5
Archived author: Supora • Posted: 2025-09-29T21:24:11.967000+00:00
Original source

4x3 would fit only if the frame would've been designed for 4:3 ratio texture
rektbyfaith
09-29-2025, 09:24 PM #5

Archived author: Supora • Posted: 2025-09-29T21:24:11.967000+00:00
Original source

4x3 would fit only if the frame would've been designed for 4:3 ratio texture

rektbyfaith
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09-29-2025, 09:24 PM
#6
Archived author: Saty • Posted: 2025-09-29T21:24:17.841000+00:00
Original source

Sounds a lot like time crunch fix
rektbyfaith
09-29-2025, 09:24 PM #6

Archived author: Saty • Posted: 2025-09-29T21:24:17.841000+00:00
Original source

Sounds a lot like time crunch fix

rektbyfaith
Administrator
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09-29-2025, 09:24 PM
#7
Archived author: Saty • Posted: 2025-09-29T21:24:19.030000+00:00
Original source

kek
rektbyfaith
09-29-2025, 09:24 PM #7

Archived author: Saty • Posted: 2025-09-29T21:24:19.030000+00:00
Original source

kek

rektbyfaith
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09-29-2025, 09:25 PM
#8
Archived author: Ike • Posted: 2025-09-29T21:25:00.755000+00:00
Original source

Basically, but also not quite. There's also transforms and copy/paste regions (for the lack of a better word) that will be shown on entirely different maps
rektbyfaith
09-29-2025, 09:25 PM #8

Archived author: Ike • Posted: 2025-09-29T21:25:00.755000+00:00
Original source

Basically, but also not quite. There's also transforms and copy/paste regions (for the lack of a better word) that will be shown on entirely different maps

rektbyfaith
Administrator
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09-29-2025, 09:25 PM
#9
Archived author: Saty • Posted: 2025-09-29T21:25:43.797000+00:00
Original source

Got an example?
rektbyfaith
09-29-2025, 09:25 PM #9

Archived author: Saty • Posted: 2025-09-29T21:25:43.797000+00:00
Original source

Got an example?

rektbyfaith
Administrator
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09-29-2025, 09:26 PM
#10
Archived author: Ike • Posted: 2025-09-29T21:26:03.294000+00:00
Original source

The red rectangles with the white outlines must be shown where the green rectangle with the white outline is
[Image: image.png?ex=690c69ab&is=690b182b&hm=077...70dd5ae1b&]

[Image: image.png?ex=690c69ab&is=690b182b&hm=201...e71407e97&]
rektbyfaith
09-29-2025, 09:26 PM #10

Archived author: Ike • Posted: 2025-09-29T21:26:03.294000+00:00
Original source

The red rectangles with the white outlines must be shown where the green rectangle with the white outline is
[Image: image.png?ex=690c69ab&is=690b182b&hm=077...70dd5ae1b&]

[Image: image.png?ex=690c69ab&is=690b182b&hm=201...e71407e97&]

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