Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] yeah it isn't a large difference, it's just why put it in both places, when i already need to start

[DiscordArchive] yeah it isn't a large difference, it's just why put it in both places, when i already need to start

[DiscordArchive] yeah it isn't a large difference, it's just why put it in both places, when i already need to start

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rektbyfaith
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09-23-2025, 10:43 PM
#1
Archived author: tester • Posted: 2025-09-23T22:43:51.980000+00:00
Original source

yeah it isn't a large difference, it's just why put it in both places, when i already need to start with raw file to get blizzlike, and then i still need to write dbcs anyways for client - why add the extra step of adding them to database?
rektbyfaith
09-23-2025, 10:43 PM #1

Archived author: tester • Posted: 2025-09-23T22:43:51.980000+00:00
Original source

yeah it isn't a large difference, it's just why put it in both places, when i already need to start with raw file to get blizzlike, and then i still need to write dbcs anyways for client - why add the extra step of adding them to database?

rektbyfaith
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09-23-2025, 10:43 PM
#2
Archived author: Titi • Posted: 2025-09-23T22:43:53.508000+00:00
Original source

yeah with c#, it's obviously faster in C++
rektbyfaith
09-23-2025, 10:43 PM #2

Archived author: Titi • Posted: 2025-09-23T22:43:53.508000+00:00
Original source

yeah with c#, it's obviously faster in C++

rektbyfaith
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09-23-2025, 10:44 PM
#3
Archived author: stoneharry • Posted: 2025-09-23T22:44:35.806000+00:00
Original source

Pretty sure most of the slow down in my exporter is the hardcoded small page size to accomidate people with a small max_allowed_packet
rektbyfaith
09-23-2025, 10:44 PM #3

Archived author: stoneharry • Posted: 2025-09-23T22:44:35.806000+00:00
Original source

Pretty sure most of the slow down in my exporter is the hardcoded small page size to accomidate people with a small max_allowed_packet

rektbyfaith
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09-23-2025, 10:45 PM
#4
Archived author: Titi • Posted: 2025-09-23T22:45:01.283000+00:00
Original source

well with database you can more easily reload a specific row/value. also for editing, dbc file needs to be opened, saved, deployed to server etc...
rektbyfaith
09-23-2025, 10:45 PM #4

Archived author: Titi • Posted: 2025-09-23T22:45:01.283000+00:00
Original source

well with database you can more easily reload a specific row/value. also for editing, dbc file needs to be opened, saved, deployed to server etc...

rektbyfaith
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09-23-2025, 10:45 PM
#5
Archived author: Titi • Posted: 2025-09-23T22:45:48.650000+00:00
Original source

you can actually query that from database to adapt
standard now is 64mb which is nearly all tables combined
rektbyfaith
09-23-2025, 10:45 PM #5

Archived author: Titi • Posted: 2025-09-23T22:45:48.650000+00:00
Original source

you can actually query that from database to adapt
standard now is 64mb which is nearly all tables combined

rektbyfaith
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09-23-2025, 10:45 PM
#6
Archived author: tester • Posted: 2025-09-23T22:45:52.635000+00:00
Original source

i can see that being useful in a different enviroment than tswow since it doesn't really matter to overwrite
rektbyfaith
09-23-2025, 10:45 PM #6

Archived author: tester • Posted: 2025-09-23T22:45:52.635000+00:00
Original source

i can see that being useful in a different enviroment than tswow since it doesn't really matter to overwrite

rektbyfaith
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09-23-2025, 10:46 PM
#7
Archived author: tester • Posted: 2025-09-23T22:46:12.556000+00:00
Original source

wasn't this a change apart of when they stopped telling column sizes
rektbyfaith
09-23-2025, 10:46 PM #7

Archived author: tester • Posted: 2025-09-23T22:46:12.556000+00:00
Original source

wasn't this a change apart of when they stopped telling column sizes

rektbyfaith
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09-23-2025, 10:46 PM
#8
Archived author: tester • Posted: 2025-09-23T22:46:19.780000+00:00
Original source

int(20) is now just int
rektbyfaith
09-23-2025, 10:46 PM #8

Archived author: tester • Posted: 2025-09-23T22:46:19.780000+00:00
Original source

int(20) is now just int

rektbyfaith
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09-23-2025, 10:46 PM
#9
Archived author: Titi • Posted: 2025-09-23T22:46:23.436000+00:00
Original source

anyways, from my experience sending it all at once is actually slower than in bulk of like 2000 rows.
rektbyfaith
09-23-2025, 10:46 PM #9

Archived author: Titi • Posted: 2025-09-23T22:46:23.436000+00:00
Original source

anyways, from my experience sending it all at once is actually slower than in bulk of like 2000 rows.

rektbyfaith
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09-23-2025, 10:46 PM
#10
Archived author: stoneharry • Posted: 2025-09-23T22:46:57.761000+00:00
Original source

I refer back to my _dbc workflow_ document I put on github. DBCs were never designed for patching, it's a write-once format. Blizzard stored their data in OracleDB -- that's changed over the years but it's always been backed by SQL. It just makes sense, you get so many benefits.

Of course, use what works for you. But I don't see the use-case for patching DBCs.
rektbyfaith
09-23-2025, 10:46 PM #10

Archived author: stoneharry • Posted: 2025-09-23T22:46:57.761000+00:00
Original source

I refer back to my _dbc workflow_ document I put on github. DBCs were never designed for patching, it's a write-once format. Blizzard stored their data in OracleDB -- that's changed over the years but it's always been backed by SQL. It just makes sense, you get so many benefits.

Of course, use what works for you. But I don't see the use-case for patching DBCs.

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