Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] might be the animated color alpha track being 0.0 for this geoset ?

[DiscordArchive] might be the animated color alpha track being 0.0 for this geoset ?

[DiscordArchive] might be the animated color alpha track being 0.0 for this geoset ?

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rektbyfaith
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07-30-2025, 05:39 PM
#1
Archived author: Titi • Posted: 2025-07-30T17:39:51.386000+00:00
Original source

might be the animated color alpha track being 0.0 for this geoset ?
rektbyfaith
07-30-2025, 05:39 PM #1

Archived author: Titi • Posted: 2025-07-30T17:39:51.386000+00:00
Original source

might be the animated color alpha track being 0.0 for this geoset ?

rektbyfaith
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07-30-2025, 05:41 PM
#2
Archived author: Titi • Posted: 2025-07-30T17:41:12.523000+00:00
Original source

the "extra" geoset's material uses color2, the main uses color0. color 2 alpha is set to 0
rektbyfaith
07-30-2025, 05:41 PM #2

Archived author: Titi • Posted: 2025-07-30T17:41:12.523000+00:00
Original source

the "extra" geoset's material uses color2, the main uses color0. color 2 alpha is set to 0

rektbyfaith
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07-30-2025, 05:41 PM
#3
Archived author: Titi • Posted: 2025-07-30T17:41:18.005000+00:00
Original source


[Image: image.png?ex=690c34fe&is=690ae37e&hm=c02...6e78bebf2&]
rektbyfaith
07-30-2025, 05:41 PM #3

Archived author: Titi • Posted: 2025-07-30T17:41:18.005000+00:00
Original source


[Image: image.png?ex=690c34fe&is=690ae37e&hm=c02...6e78bebf2&]

rektbyfaith
Administrator
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07-30-2025, 05:41 PM
#4
Archived author: bandysc • Posted: 2025-07-30T17:41:36.277000+00:00
Original source

ahhh
rektbyfaith
07-30-2025, 05:41 PM #4

Archived author: bandysc • Posted: 2025-07-30T17:41:36.277000+00:00
Original source

ahhh

rektbyfaith
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07-30-2025, 05:41 PM
#5
Archived author: Titi • Posted: 2025-07-30T17:41:42.171000+00:00
Original source

then it seems like wowhead has some draw order/depth issue and they're not fully ignoring the depth of 0 alpha material
rektbyfaith
07-30-2025, 05:41 PM #5

Archived author: Titi • Posted: 2025-07-30T17:41:42.171000+00:00
Original source

then it seems like wowhead has some draw order/depth issue and they're not fully ignoring the depth of 0 alpha material

rektbyfaith
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07-30-2025, 05:44 PM
#6
Archived author: bandysc • Posted: 2025-07-30T17:44:03.676000+00:00
Original source

Thank you ❤️
rektbyfaith
07-30-2025, 05:44 PM #6

Archived author: bandysc • Posted: 2025-07-30T17:44:03.676000+00:00
Original source

Thank you ❤️

rektbyfaith
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07-30-2025, 05:47 PM
#7
Archived author: Lyswh • Posted: 2025-07-30T17:47:13.492000+00:00
Original source

Exactly what Titi said yeah, that other mesh is used with the Dead animation, happens with some models
rektbyfaith
07-30-2025, 05:47 PM #7

Archived author: Lyswh • Posted: 2025-07-30T17:47:13.492000+00:00
Original source

Exactly what Titi said yeah, that other mesh is used with the Dead animation, happens with some models

rektbyfaith
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07-30-2025, 07:31 PM
#8
Archived author: Titi • Posted: 2025-07-30T19:31:11.936000+00:00
Original source

we need to make a fork multiconverter red to solve that problem
rektbyfaith
07-30-2025, 07:31 PM #8

Archived author: Titi • Posted: 2025-07-30T19:31:11.936000+00:00
Original source

we need to make a fork multiconverter red to solve that problem

rektbyfaith
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07-30-2025, 07:33 PM
#9
Archived author: Marlamin • Posted: 2025-07-30T19:33:06.297000+00:00
Original source

the listfile implementation in that version should be fine already tho i think
rektbyfaith
07-30-2025, 07:33 PM #9

Archived author: Marlamin • Posted: 2025-07-30T19:33:06.297000+00:00
Original source

the listfile implementation in that version should be fine already tho i think

rektbyfaith
Administrator
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07-30-2025, 07:33 PM
#10
Archived author: Marlamin • Posted: 2025-07-30T19:33:15.650000+00:00
Original source

i believe i checked it when you first posted it
rektbyfaith
07-30-2025, 07:33 PM #10

Archived author: Marlamin • Posted: 2025-07-30T19:33:15.650000+00:00
Original source

i believe i checked it when you first posted it

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