[DiscordArchive] Is this only an issue on big alpha?
[DiscordArchive] Is this only an issue on big alpha?
Archived author: Nix • Posted: 2024-03-04T00:02:58.911000+00:00
Original source
Is this only an issue on big alpha?
![[Image: image.png?ex=690c8e98&is=690b3d18&hm=4a3...3218d3502&]](https://cdn.discordapp.com/attachments/408013572430626817/1214000257579483186/image.png?ex=690c8e98&is=690b3d18&hm=4a399f171cbf45e378cfd169a393a9de026ec6304641f070fbb79c13218d3502&)
Archived author: Titi • Posted: 2024-03-04T00:03:36.590000+00:00
Original source
Using that same system for detecting highest opacity texture, we could also use it to auto generate doodad exclusion chunk units for specific textures, like a road. a blizzard employee said they manually painted them back in vanilla but automating it is easily doable assumnig that road texture isn't used for other things
![[Image: image.png?ex=690c8e98&is=690b3d18&hm=4a3...3218d3502&]](https://cdn.discordapp.com/attachments/408013572430626817/1214000257579483186/image.png?ex=690c8e98&is=690b3d18&hm=4a399f171cbf45e378cfd169a393a9de026ec6304641f070fbb79c13218d3502&)
Archived author: Titi • Posted: 2024-03-04T00:03:46.843000+00:00
Original source
nope, alpha size seems unrelated
Archived author: Titi • Posted: 2024-03-04T00:04:29.884000+00:00
Original source
I also found that there still a good amount of them with very large differences, the one I checked didn't have a sound/footstep in the ground effect entry so might be related
Archived author: Titi • Posted: 2024-03-04T00:04:34.230000+00:00
Original source
need to investigate more
Archived author: Titi • Posted: 2024-03-04T00:07:25.626000+00:00
Original source
I did some mass per adt parsing, I usually have about 15000 chunk units correct, 600 wrong including ~400 with very large difference (over 10%)
Archived author: Titi • Posted: 2024-03-04T00:07:53.706000+00:00
Original source
the actual number of wrong seems to be about 4% from all the ADTs i've checked
![[Image: image.png?ex=690c92a9&is=690b4129&hm=161...41aea3aff&]](https://cdn.discordapp.com/attachments/408013572430626817/1214004623262875668/image.png?ex=690c92a9&is=690b4129&hm=1617ebebcfe9b7f881b632f269d92dac0d1bf90340644aa064e8c7f41aea3aff&)
![[Image: image.png?ex=690c92a9&is=690b4129&hm=2de...76b409af7&]](https://cdn.discordapp.com/attachments/408013572430626817/1214004623862399076/image.png?ex=690c92a9&is=690b4129&hm=2de4de05e6f1f8f479abbfeb7ae255b12a3403b612768132b9c1ae376b409af7&)
Archived author: Titi • Posted: 2024-03-04T00:20:57.513000+00:00
Original source
yeah exclusion doesn't match the active ground effect so that shit was hand painted
![[Image: image.png?ex=690c92a9&is=690b4129&hm=161...41aea3aff&]](https://cdn.discordapp.com/attachments/408013572430626817/1214004623262875668/image.png?ex=690c92a9&is=690b4129&hm=1617ebebcfe9b7f881b632f269d92dac0d1bf90340644aa064e8c7f41aea3aff&)
![[Image: image.png?ex=690c92a9&is=690b4129&hm=2de...76b409af7&]](https://cdn.discordapp.com/attachments/408013572430626817/1214004623862399076/image.png?ex=690c92a9&is=690b4129&hm=2de4de05e6f1f8f479abbfeb7ae255b12a3403b612768132b9c1ae376b409af7&)