[DiscordArchive] I have no clue what that is tbh, I assume it's compressed name into an int ?
[DiscordArchive] I have no clue what that is tbh, I assume it's compressed name into an int ?
Archived author: Marlamin • Posted: 2024-01-26T23:54:58.314000+00:00
Original source
but seems interesting enough to maybe come back to in the future
![[Image: WoWScrnShot_091123_002752.jpg?ex=690c8cf...35e527f66&]](https://cdn.discordapp.com/attachments/408013572430626817/1200590129270624287/WoWScrnShot_091123_002752.jpg?ex=690c8cf0&is=690b3b70&hm=4ce0a6fbe9ca174ffc4cfe2aec44cd5adf2bb4c3ea81fde8816239735e527f66&)
Archived author: Supora • Posted: 2024-01-26T23:56:32.715000+00:00
Original source
like for example I have this model of tyralyons armor
yet upconverter that was used is fucking up texcombiner stuff (I guess it just ignores it when upconverting which leads to shader type mismatch)
![[Image: WoWScrnShot_091123_002752.jpg?ex=690c8cf...35e527f66&]](https://cdn.discordapp.com/attachments/408013572430626817/1200590129270624287/WoWScrnShot_091123_002752.jpg?ex=690c8cf0&is=690b3b70&hm=4ce0a6fbe9ca174ffc4cfe2aec44cd5adf2bb4c3ea81fde8816239735e527f66&)
Archived author: Supora • Posted: 2024-01-26T23:57:08.032000+00:00
Original source
here's like whole chest is part of the "collection"
Archived author: Supora • Posted: 2024-01-26T23:58:05.126000+00:00
Original source
and his diaper
Archived author: Supora • Posted: 2024-01-26T23:59:25.078000+00:00
Original source
so tabard won't overlap the chest
![[Image: image.png?ex=690ca1c9&is=690b5049&hm=b0f...cd3f2edb6&]](https://cdn.discordapp.com/attachments/408013572430626817/1200612512194908211/image.png?ex=690ca1c9&is=690b5049&hm=b0fd66e4e5f1d5dac2f627cc90c4ba5867c6502bcddc9fada85a36ccd3f2edb6&)
Archived author: Lyswh • Posted: 2024-01-27T01:25:29.264000+00:00
Original source
<@183107749561761792> quick test, i can't check it out more now, but i'll keep this saved for the next week to check it out more
seems at least useful for hands for now, i've seen it in more than one model
TRD = ET_HandleSpellEventSound_22, it loads that info, but after it gets replaced with the ET_ naming, which is better yeah
![[Image: image.png?ex=690ca1c9&is=690b5049&hm=b0f...cd3f2edb6&]](https://cdn.discordapp.com/attachments/408013572430626817/1200612512194908211/image.png?ex=690ca1c9&is=690b5049&hm=b0fd66e4e5f1d5dac2f627cc90c4ba5867c6502bcddc9fada85a36ccd3f2edb6&)
Archived author: intra • Posted: 2024-01-27T01:34:15.857000+00:00
Original source
Ooh
Archived author: Supora • Posted: 2024-01-27T06:58:28.730000+00:00
Original source
Yet I'd also recommend to import with blender specific .R/.L
Archived author: Lyswh • Posted: 2024-01-27T08:17:37.531000+00:00
Original source
Yeah, ill do it