Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] it means you have to do a check if any of the vectors (edges of the cube) intersect any of the plane

[DiscordArchive] it means you have to do a check if any of the vectors (edges of the cube) intersect any of the plane

[DiscordArchive] it means you have to do a check if any of the vectors (edges of the cube) intersect any of the plane

Pages (2): 1 2 Next
rektbyfaith
Administrator
0
07-17-2023, 02:02 PM
#1
Archived author: 4bhorrent • Posted: 2023-07-17T14:02:49.753000+00:00
Original source

it means you have to do a check if any of the vectors (edges of the cube) intersect any of the planes of the other cube's sides, right?
rektbyfaith
07-17-2023, 02:02 PM #1

Archived author: 4bhorrent • Posted: 2023-07-17T14:02:49.753000+00:00
Original source

it means you have to do a check if any of the vectors (edges of the cube) intersect any of the planes of the other cube's sides, right?

rektbyfaith
Administrator
0
07-17-2023, 02:24 PM
#2
Archived author: Azarchius • Posted: 2023-07-17T14:24:41.043000+00:00
Original source

oh that's really cool
rektbyfaith
07-17-2023, 02:24 PM #2

Archived author: Azarchius • Posted: 2023-07-17T14:24:41.043000+00:00
Original source

oh that's really cool

rektbyfaith
Administrator
0
07-17-2023, 02:25 PM
#3
Archived author: Azarchius • Posted: 2023-07-17T14:25:12.796000+00:00
Original source

I've been meaning to think of a way to generate antiportals--or at least _show_ them in some way and allow adding/editing by hand
rektbyfaith
07-17-2023, 02:25 PM #3

Archived author: Azarchius • Posted: 2023-07-17T14:25:12.796000+00:00
Original source

I've been meaning to think of a way to generate antiportals--or at least _show_ them in some way and allow adding/editing by hand

rektbyfaith
Administrator
0
07-17-2023, 02:25 PM
#4
Archived author: Azarchius • Posted: 2023-07-17T14:25:47.747000+00:00
Original source

there are various builds here with tens of thousands of gobjects--sometimes hundreds of thousands. and while throwing most things out of ClntObjMgr helps performance, would be even better with antiportals I'm sure.
rektbyfaith
07-17-2023, 02:25 PM #4

Archived author: Azarchius • Posted: 2023-07-17T14:25:47.747000+00:00
Original source

there are various builds here with tens of thousands of gobjects--sometimes hundreds of thousands. and while throwing most things out of ClntObjMgr helps performance, would be even better with antiportals I'm sure.

rektbyfaith
Administrator
0
07-17-2023, 02:32 PM
#5
Archived author: implave • Posted: 2023-07-17T14:32:38.825000+00:00
Original source

irrc there are some pure antiportal wmos, wonder if those would work as gobjects
rektbyfaith
07-17-2023, 02:32 PM #5

Archived author: implave • Posted: 2023-07-17T14:32:38.825000+00:00
Original source

irrc there are some pure antiportal wmos, wonder if those would work as gobjects

rektbyfaith
Administrator
0
07-17-2023, 02:34 PM
#6
Archived author: Azarchius • Posted: 2023-07-17T14:34:14.094000+00:00
Original source

yes, there's one that we used as a terrain 'cutter', WMOs with a special antiportal chunk--I had this in mind back in ~2017 before I knew how to reverse wow
rektbyfaith
07-17-2023, 02:34 PM #6

Archived author: Azarchius • Posted: 2023-07-17T14:34:14.094000+00:00
Original source

yes, there's one that we used as a terrain 'cutter', WMOs with a special antiportal chunk--I had this in mind back in ~2017 before I knew how to reverse wow

rektbyfaith
Administrator
0
07-17-2023, 02:34 PM
#7
Archived author: Azarchius • Posted: 2023-07-17T14:34:35.884000+00:00
Original source

I never did figure out how the format works for the purposes of defining a portal, however, but these days I can just insert and modify the antiportal at will
rektbyfaith
07-17-2023, 02:34 PM #7

Archived author: Azarchius • Posted: 2023-07-17T14:34:35.884000+00:00
Original source

I never did figure out how the format works for the purposes of defining a portal, however, but these days I can just insert and modify the antiportal at will

rektbyfaith
Administrator
0
07-17-2023, 02:36 PM
#8
Archived author: Azarchius • Posted: 2023-07-17T14:36:28.437000+00:00
Original source

https://wowdev.wiki/WMO#MOPL ah I was thinking of this--terrain cutting planes
[Embed: WMO]
https://wowdev.wiki/WMO
rektbyfaith
07-17-2023, 02:36 PM #8

Archived author: Azarchius • Posted: 2023-07-17T14:36:28.437000+00:00
Original source

https://wowdev.wiki/WMO#MOPL ah I was thinking of this--terrain cutting planes
[Embed: WMO]
https://wowdev.wiki/WMO

rektbyfaith
Administrator
0
07-17-2023, 02:38 PM
#9
Archived author: Azarchius • Posted: 2023-07-17T14:38:30.302000+00:00
Original source

huh, a group WMO called 'antiportal' acts as a real antiportal. that's really cool
rektbyfaith
07-17-2023, 02:38 PM #9

Archived author: Azarchius • Posted: 2023-07-17T14:38:30.302000+00:00
Original source

huh, a group WMO called 'antiportal' acts as a real antiportal. that's really cool

rektbyfaith
Administrator
0
07-17-2023, 02:38 PM
#10
Archived author: Azarchius • Posted: 2023-07-17T14:38:40.675000+00:00
Original source

thought antiportals were only defined from occ.wdt (with WMOs using only portals rather than antiportals)
rektbyfaith
07-17-2023, 02:38 PM #10

Archived author: Azarchius • Posted: 2023-07-17T14:38:40.675000+00:00
Original source

thought antiportals were only defined from occ.wdt (with WMOs using only portals rather than antiportals)

Pages (2): 1 2 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)