[DiscordArchive] sure, if you have a single point it could collide, but why would you do that?
[DiscordArchive] sure, if you have a single point it could collide, but why would you do that?
Archived author: robinsch • Posted: 2023-07-03T19:22:13.665000+00:00
Original source
A lot of client algorithms also just take the center point of the moving object
Archived author: Foe • Posted: 2023-07-03T19:22:55.575000+00:00
Original source
a single point is "good enough" for something like this. obviously if you want more precision, or make sure terrain conforms around an object, then you'd need more points
Archived author: Titi • Posted: 2023-07-03T19:23:22.015000+00:00
Original source
it's a bit different because if we only use the midle point, object won't be moved unless this specific point is hit ? in the video seems like even when sculpting under the outer edges of the model it goes down
Archived author: Foe • Posted: 2023-07-03T19:25:04.470000+00:00
Original source
if the object is within the brush radius it should follow the terrain directly below the point. the video seems to conform to that
Archived author: Titi • Posted: 2023-07-03T19:25:45.493000+00:00
Original source
ah so if object is hit, not just midle point
Archived author: Foe • Posted: 2023-07-03T19:26:41.387000+00:00
Original source
if the object is within the radius, yes, but the delta should be between the center point of the object and the ground directly below the object
Archived author: Foe • Posted: 2023-07-03T19:26:53.988000+00:00
Original source
if you want it to lower when a corner is hit, then you need more points, ie. in every corner
Archived author: Foe • Posted: 2023-07-03T19:27:29.917000+00:00
Original source
then diff and change the height based on all corner values so the avg stays the same
Archived author: Foe • Posted: 2023-07-03T19:27:47.016000+00:00
Original source
really depends how precise you want this to be, but I would just stick with the center
Archived author: Rymercyble • Posted: 2023-07-03T19:28:34.628000+00:00
Original source
it also kind of seems in that video like terrain around it is changing shape as it sunken deeper