Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] What about adding support for modern archive compression algorithms? IIRC WoW 3.3.5a uses bzip2, whi

[DiscordArchive] What about adding support for modern archive compression algorithms? IIRC WoW 3.3.5a uses bzip2, whi

[DiscordArchive] What about adding support for modern archive compression algorithms? IIRC WoW 3.3.5a uses bzip2, whi

rektbyfaith
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02-27-2023, 07:43 AM
#1
Archived author: FiftyTifty • Posted: 2023-02-27T07:43:43.324000+00:00
Original source

What about adding support for modern archive compression algorithms? IIRC WoW 3.3.5a uses bzip2, which is very slow and inefficient. Might also be single threaded?
rektbyfaith
02-27-2023, 07:43 AM #1

Archived author: FiftyTifty • Posted: 2023-02-27T07:43:43.324000+00:00
Original source

What about adding support for modern archive compression algorithms? IIRC WoW 3.3.5a uses bzip2, which is very slow and inefficient. Might also be single threaded?

rektbyfaith
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02-27-2023, 07:44 AM
#2
Archived author: FiftyTifty • Posted: 2023-02-27T07:44:40.175000+00:00
Original source

SCII Uses LZMA, which is twice as fast. And there's now LZMA2 which is better, faster, and uses multiple threads
rektbyfaith
02-27-2023, 07:44 AM #2

Archived author: FiftyTifty • Posted: 2023-02-27T07:44:40.175000+00:00
Original source

SCII Uses LZMA, which is twice as fast. And there's now LZMA2 which is better, faster, and uses multiple threads

rektbyfaith
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02-27-2023, 07:47 AM
#3
Archived author: FiftyTifty • Posted: 2023-02-27T07:47:16.453000+00:00
Original source

Ooh LZ4 is also meant to be even better. But yeah, faster file decompression and streaming would be bangin
rektbyfaith
02-27-2023, 07:47 AM #3

Archived author: FiftyTifty • Posted: 2023-02-27T07:47:16.453000+00:00
Original source

Ooh LZ4 is also meant to be even better. But yeah, faster file decompression and streaming would be bangin

rektbyfaith
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02-27-2023, 07:49 AM
#4
Archived author: robinsch • Posted: 2023-02-27T07:49:22.409000+00:00
Original source

So your client takes 100ms to unpack instead of 200ms <:BulbaConfused:644807177936306176>
rektbyfaith
02-27-2023, 07:49 AM #4

Archived author: robinsch • Posted: 2023-02-27T07:49:22.409000+00:00
Original source

So your client takes 100ms to unpack instead of 200ms <:BulbaConfused:644807177936306176>

rektbyfaith
Administrator
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02-27-2023, 07:50 AM
#5
Archived author: FiftyTifty • Posted: 2023-02-27T07:50:06.210000+00:00
Original source

Stutters down, potatoes faster, milliseconds down
rektbyfaith
02-27-2023, 07:50 AM #5

Archived author: FiftyTifty • Posted: 2023-02-27T07:50:06.210000+00:00
Original source

Stutters down, potatoes faster, milliseconds down

rektbyfaith
Administrator
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02-27-2023, 07:50 AM
#6
Archived author: FiftyTifty • Posted: 2023-02-27T07:50:11.009000+00:00
Original source

Graph go up
rektbyfaith
02-27-2023, 07:50 AM #6

Archived author: FiftyTifty • Posted: 2023-02-27T07:50:11.009000+00:00
Original source

Graph go up

rektbyfaith
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02-27-2023, 08:31 AM
#7
Archived author: stoneharry • Posted: 2023-02-27T08:31:26.676000+00:00
Original source

https://github.com/stoneharry/ZombiesPro...0Streaming
[Embed: ZombiesProjectEmulator/tools/WoW Streaming at master · stoneharry/Z...]
Light's Dawn project (dead) emulator forked off TrinityCore. Commit c12149b0f90df6bb706c1985cd8bd4a77603be15 breaks the build, revert this. - ZombiesProjectEmulator/tools/WoW Streaming at m...
https://github.com/stoneharry/ZombiesPro...0Streaming
rektbyfaith
02-27-2023, 08:31 AM #7

Archived author: stoneharry • Posted: 2023-02-27T08:31:26.676000+00:00
Original source

https://github.com/stoneharry/ZombiesPro...0Streaming
[Embed: ZombiesProjectEmulator/tools/WoW Streaming at master · stoneharry/Z...]
Light's Dawn project (dead) emulator forked off TrinityCore. Commit c12149b0f90df6bb706c1985cd8bd4a77603be15 breaks the build, revert this. - ZombiesProjectEmulator/tools/WoW Streaming at m...
https://github.com/stoneharry/ZombiesPro...0Streaming

rektbyfaith
Administrator
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02-27-2023, 08:33 AM
#8
Archived author: radicalplants • Posted: 2023-02-27T08:33:55.747000+00:00
Original source

> `StormHooks.cs`
Jackpot this is exactly how I am doing it
rektbyfaith
02-27-2023, 08:33 AM #8

Archived author: radicalplants • Posted: 2023-02-27T08:33:55.747000+00:00
Original source

> `StormHooks.cs`
Jackpot this is exactly how I am doing it

rektbyfaith
Administrator
0
02-27-2023, 08:34 AM
#9
Archived author: radicalplants • Posted: 2023-02-27T08:34:01.306000+00:00
Original source

it's nice to have the offsets!!!
rektbyfaith
02-27-2023, 08:34 AM #9

Archived author: radicalplants • Posted: 2023-02-27T08:34:01.306000+00:00
Original source

it's nice to have the offsets!!!

rektbyfaith
Administrator
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02-27-2023, 08:45 AM
#10
Archived author: stoneharry • Posted: 2023-02-27T08:45:17.531000+00:00
Original source

The asset streaming is the easy part, the hard part is finding a way to reload data
rektbyfaith
02-27-2023, 08:45 AM #10

Archived author: stoneharry • Posted: 2023-02-27T08:45:17.531000+00:00
Original source

The asset streaming is the easy part, the hard part is finding a way to reload data

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