[DiscordArchive] That's really cool. Any reason why you chose Golang?
[DiscordArchive] That's really cool. Any reason why you chose Golang?
Archived author: FiftyTifty • Posted: 2023-02-25T06:33:54.376000+00:00
Original source
That's really cool. Any reason why you chose Golang?
Archived author: radicalplants • Posted: 2023-02-25T06:34:52.532000+00:00
Original source
I really like Go, it has a nice threading/coroutine model that will make it easy to do async work without going crazy trying to make callback functions in lua
Archived author: radicalplants • Posted: 2023-02-25T06:35:00.557000+00:00
Original source
it's a great systems language
Archived author: FiftyTifty • Posted: 2023-02-25T06:41:53.058000+00:00
Original source
Aye that's really good. So it'll be made from the ground up to avoid hangs and stuff when processing scripts?
Archived author: radicalplants • Posted: 2023-02-25T06:43:51.049000+00:00
Original source
Exactly! It doesn't hog execution
Archived author: radicalplants • Posted: 2023-02-25T06:44:55.384000+00:00
Original source
Also CVar `SET Joystick "1"` for DINPUT still works because I properly proxied the `DirectInput8Create` symbol
Archived author: FiftyTifty • Posted: 2023-02-25T06:45:27.838000+00:00
Original source
This is sounding groovy. So we could have our addons actually processing outside of the WoW.exe, do all the heavy code in that
Archived author: FiftyTifty • Posted: 2023-02-25T06:45:55.147000+00:00
Original source
Then pass over the result (e.g, script function after a nested if check) to the game?
Archived author: radicalplants • Posted: 2023-02-25T06:46:40.419000+00:00
Original source
That is what I am hoping for, I mean I could make callbacks possible if that's the desired programming model but I will be using a little if-loop
Archived author: radicalplants • Posted: 2023-02-25T06:46:50.742000+00:00
Original source
Yeah, right now I am trying to make it possible to load Textures from HTTP as a proof-of-concept