[DiscordArchive] why map update?
[DiscordArchive] why map update?
Archived author: <o> • Posted: 2022-02-08T14:43:19.857000+00:00
Original source
some people have tried to implement "normal" async db operations into lua, but this is extremely dangerous since you're not in control of the cores memory management (you'll get dangling pointers)
Archived author: Dep • Posted: 2022-02-08T14:43:32.634000+00:00
Original source
you're trying to minimize the context switching overhead?
Archived author: <o> • Posted: 2022-02-08T14:43:51.103000+00:00
Original source
no, just not allow scripters to cause crashes they can't debug
Archived author: Dep • Posted: 2022-02-08T14:43:56.736000+00:00
Original source
hahaha
Archived author: Dep • Posted: 2022-02-08T14:45:17.070000+00:00
Original source
That's where I think a system like I have really shines
Archived author: Dep • Posted: 2022-02-08T14:45:25.775000+00:00
Original source
the real debugging tools
Archived author: <o> • Posted: 2022-02-08T14:46:50.361000+00:00
Original source
i meant can't debug as in, you won't even know what about a pointer makes it dangling
Archived author: <o> • Posted: 2022-02-08T14:47:16.036000+00:00
Original source
everything will look fine if you look at traces, but for some reason you segfault
Archived author: Dep • Posted: 2022-02-08T14:47:27.770000+00:00
Original source
fun
Archived author: Dep • Posted: 2022-02-08T14:48:04.526000+00:00
Original source
I called [DllImport] on `main()` with one prinf statement