[DiscordArchive] No, it consists of 64x64 tiles and each of them consists of 16x16 chunks?
[DiscordArchive] No, it consists of 64x64 tiles and each of them consists of 16x16 chunks?
Archived author: Skarn • Posted: 2020-05-04T10:34:33.450000+00:00
Original source
No, it consists of 64x64 tiles and each of them consists of 16x16 chunks?
Archived author: Skarn • Posted: 2020-05-04T10:34:47.206000+00:00
Original source
these are the names blizzard uses
Archived author: Skarn • Posted: 2020-05-04T10:34:54.524000+00:00
Original source
MapChunk / MapTile
Archived author: MaxtorCoder • Posted: 2020-05-04T10:35:09.594000+00:00
Original source
Not like that was there in the first place.
Archived author: Skarn • Posted: 2020-05-04T10:35:29.276000+00:00
Original source
A map tile is split up into 16x16 = 256 map chunks. (not the same as file chunks, although each map chunk will have its own file chunk ) So there will be a few initial data chunks to specify textures, objects, models, etc. followed by 256 [[ADT#MCNK_chunk|MCNK]] (mapchunk) chunks Each [[ADT#MCNK_chunk|MCNK]] chunk has a small header of its own, and additional chunks within its data block, following the same id-size-data format.
Archived author: Skarn • Posted: 2020-05-04T10:35:31.511000+00:00
Original source
was literally that
Archived author: MaxtorCoder • Posted: 2020-05-04T10:35:36.070000+00:00
Original source
And that is confusing as fuck
Archived author: Skarn • Posted: 2020-05-04T10:35:37.534000+00:00
Original source
look at the diff
Archived author: MaxtorCoder • Posted: 2020-05-04T10:35:46.519000+00:00
Original source
Definitely for someone that does not do any WoW stuff.
Archived author: Skarn • Posted: 2020-05-04T10:35:46.857000+00:00
Original source
But it is official terminology?