Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] is it me or that water look better than in wotlk ?

[DiscordArchive] is it me or that water look better than in wotlk ?

[DiscordArchive] is it me or that water look better than in wotlk ?

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rektbyfaith
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02-03-2020, 10:39 PM
#1
Archived author: Adspartan • Posted: 2020-02-03T22:39:24.923000+00:00
Original source

is it me or that water look better than in wotlk ?
rektbyfaith
02-03-2020, 10:39 PM #1

Archived author: Adspartan • Posted: 2020-02-03T22:39:24.923000+00:00
Original source

is it me or that water look better than in wotlk ?

rektbyfaith
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02-03-2020, 10:39 PM
#2
Archived author: Adspartan • Posted: 2020-02-03T22:39:46.950000+00:00
Original source

or just a slow internet connection
rektbyfaith
02-03-2020, 10:39 PM #2

Archived author: Adspartan • Posted: 2020-02-03T22:39:46.950000+00:00
Original source

or just a slow internet connection

rektbyfaith
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02-03-2020, 10:41 PM
#3
Archived author: A2 • Posted: 2020-02-03T22:41:33.578000+00:00
Original source

I guess back then it was some flat surface with animation that was making it wave like sea waves
rektbyfaith
02-03-2020, 10:41 PM #3

Archived author: A2 • Posted: 2020-02-03T22:41:33.578000+00:00
Original source

I guess back then it was some flat surface with animation that was making it wave like sea waves

rektbyfaith
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02-03-2020, 10:41 PM
#4
Archived author: A2 • Posted: 2020-02-03T22:41:46.024000+00:00
Original source

with some basic reflections most likely same used for armor
rektbyfaith
02-03-2020, 10:41 PM #4

Archived author: A2 • Posted: 2020-02-03T22:41:46.024000+00:00
Original source

with some basic reflections most likely same used for armor

rektbyfaith
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02-03-2020, 10:45 PM
#5
Archived author: Adspartan • Posted: 2020-02-03T22:45:07.897000+00:00
Original source

oh, I just realized why deleting models bordering adts and adt reloading can cause issues... before when saving each map noggit was checking every models to see if it was in it, now I store the uids of the models present on the map and only save those
rektbyfaith
02-03-2020, 10:45 PM #5

Archived author: Adspartan • Posted: 2020-02-03T22:45:07.897000+00:00
Original source

oh, I just realized why deleting models bordering adts and adt reloading can cause issues... before when saving each map noggit was checking every models to see if it was in it, now I store the uids of the models present on the map and only save those

rektbyfaith
Administrator
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02-03-2020, 10:45 PM
#6
Archived author: Adspartan • Posted: 2020-02-03T22:45:46.237000+00:00
Original source

I guess the fix would be to make sure models are on all the right tiles when loading them
rektbyfaith
02-03-2020, 10:45 PM #6

Archived author: Adspartan • Posted: 2020-02-03T22:45:46.237000+00:00
Original source

I guess the fix would be to make sure models are on all the right tiles when loading them

rektbyfaith
Administrator
0
02-03-2020, 10:47 PM
#7
Archived author: Adspartan • Posted: 2020-02-03T22:47:14.344000+00:00
Original source

hm nope, bad idea...
rektbyfaith
02-03-2020, 10:47 PM #7

Archived author: Adspartan • Posted: 2020-02-03T22:47:14.344000+00:00
Original source

hm nope, bad idea...

rektbyfaith
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02-03-2020, 11:09 PM
#8
Archived author: intra • Posted: 2020-02-03T23:09:58.538000+00:00
Original source

<@!100246412050075648> yeah, some talk about it in the recent making of wow book, they were pretty bummed up about having to scrap
rektbyfaith
02-03-2020, 11:09 PM #8

Archived author: intra • Posted: 2020-02-03T23:09:58.538000+00:00
Original source

<@!100246412050075648> yeah, some talk about it in the recent making of wow book, they were pretty bummed up about having to scrap

rektbyfaith
Administrator
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02-03-2020, 11:10 PM
#9
Archived author: intra • Posted: 2020-02-03T23:10:18.241000+00:00
Original source

he talked about it having a lot of "procedural settings" and letting artists customize it a lot
rektbyfaith
02-03-2020, 11:10 PM #9

Archived author: intra • Posted: 2020-02-03T23:10:18.241000+00:00
Original source

he talked about it having a lot of "procedural settings" and letting artists customize it a lot

rektbyfaith
Administrator
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02-03-2020, 11:11 PM
#10
Archived author: intra • Posted: 2020-02-03T23:11:00.654000+00:00
Original source

i remember when fooling around in the 0.5.3 client there were some unused leftover settings for it, letting me adjust things like reflectivity, wave details etc
rektbyfaith
02-03-2020, 11:11 PM #10

Archived author: intra • Posted: 2020-02-03T23:11:00.654000+00:00
Original source

i remember when fooling around in the 0.5.3 client there were some unused leftover settings for it, letting me adjust things like reflectivity, wave details etc

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