Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@100246412050075648> why specifically wmos though?

[DiscordArchive] <@100246412050075648> why specifically wmos though?

[DiscordArchive] <@100246412050075648> why specifically wmos though?

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rektbyfaith
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06-18-2019, 02:55 PM
#11
Archived author: Adspartan • Posted: 2019-06-18T14:55:06.620000+00:00
Original source

but both are in noggit I guess
rektbyfaith
06-18-2019, 02:55 PM #11

Archived author: Adspartan • Posted: 2019-06-18T14:55:06.620000+00:00
Original source

but both are in noggit I guess

rektbyfaith
Administrator
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06-18-2019, 02:55 PM
#12
Archived author: Adspartan • Posted: 2019-06-18T14:55:17.463000+00:00
Original source

(the todo is an old thing, inb4 me)
rektbyfaith
06-18-2019, 02:55 PM #12

Archived author: Adspartan • Posted: 2019-06-18T14:55:17.463000+00:00
Original source

(the todo is an old thing, inb4 me)

rektbyfaith
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06-18-2019, 02:56 PM
#13
Archived author: Adspartan • Posted: 2019-06-18T14:56:48.955000+00:00
Original source

anyway, useful comments in english please
rektbyfaith
06-18-2019, 02:56 PM #13

Archived author: Adspartan • Posted: 2019-06-18T14:56:48.955000+00:00
Original source

anyway, useful comments in english please

rektbyfaith
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06-18-2019, 03:10 PM
#14
Archived author: Skarn • Posted: 2019-06-18T15:10:49.524000+00:00
Original source

matrix_4x4 (rotation_xyz_t, degrees::vec3 const&);
rektbyfaith
06-18-2019, 03:10 PM #14

Archived author: Skarn • Posted: 2019-06-18T15:10:49.524000+00:00
Original source

matrix_4x4 (rotation_xyz_t, degrees::vec3 const&);

rektbyfaith
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06-18-2019, 03:10 PM
#15
Archived author: Skarn • Posted: 2019-06-18T15:10:57.808000+00:00
Original source

how do I pass the second argument to this ctor?
rektbyfaith
06-18-2019, 03:10 PM #15

Archived author: Skarn • Posted: 2019-06-18T15:10:57.808000+00:00
Original source

how do I pass the second argument to this ctor?

rektbyfaith
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06-18-2019, 03:11 PM
#16
Archived author: Skarn • Posted: 2019-06-18T15:11:47.715000+00:00
Original source

```cpp
math::matrix_4x4 rot = math::matrix_4x4(math::matrix_4x4::rotation, math::degrees::vec3(math::degrees(calculateRotationXAngle(*position, oldPos, rotationPivotPoint)), math::degrees(0.0), math::degrees(0.0)));
```
rektbyfaith
06-18-2019, 03:11 PM #16

Archived author: Skarn • Posted: 2019-06-18T15:11:47.715000+00:00
Original source

```cpp
math::matrix_4x4 rot = math::matrix_4x4(math::matrix_4x4::rotation, math::degrees::vec3(math::degrees(calculateRotationXAngle(*position, oldPos, rotationPivotPoint)), math::degrees(0.0), math::degrees(0.0)));
```

rektbyfaith
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06-18-2019, 03:12 PM
#17
Archived author: Skarn • Posted: 2019-06-18T15:12:06.943000+00:00
Original source

this doesn't work
rektbyfaith
06-18-2019, 03:12 PM #17

Archived author: Skarn • Posted: 2019-06-18T15:12:06.943000+00:00
Original source

this doesn't work

rektbyfaith
Administrator
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06-18-2019, 03:19 PM
#18
Archived author: Adspartan • Posted: 2019-06-18T15:19:58.913000+00:00
Original source

of course it doesn't
rektbyfaith
06-18-2019, 03:19 PM #18

Archived author: Adspartan • Posted: 2019-06-18T15:19:58.913000+00:00
Original source

of course it doesn't

rektbyfaith
Administrator
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06-18-2019, 03:20 PM
#19
Archived author: Adspartan • Posted: 2019-06-18T15:20:04.948000+00:00
Original source

it's not the right type
rektbyfaith
06-18-2019, 03:20 PM #19

Archived author: Adspartan • Posted: 2019-06-18T15:20:04.948000+00:00
Original source

it's not the right type

rektbyfaith
Administrator
0
06-18-2019, 03:20 PM
#20
Archived author: Skarn • Posted: 2019-06-18T15:20:12.400000+00:00
Original source

what will be the right type?
rektbyfaith
06-18-2019, 03:20 PM #20

Archived author: Skarn • Posted: 2019-06-18T15:20:12.400000+00:00
Original source

what will be the right type?

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