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[DiscordArchive] was it?

[DiscordArchive] was it?

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rektbyfaith
Administrator
0
05-23-2019, 03:22 PM
#1
Archived author: Skarn • Posted: 2019-05-23T15:22:35.838000+00:00
Original source

was it?
rektbyfaith
05-23-2019, 03:22 PM #1

Archived author: Skarn • Posted: 2019-05-23T15:22:35.838000+00:00
Original source

was it?

rektbyfaith
Administrator
0
05-23-2019, 03:22 PM
#2
Archived author: Skarn • Posted: 2019-05-23T15:22:39.157000+00:00
Original source

I can't run Noggit on my mac
rektbyfaith
05-23-2019, 03:22 PM #2

Archived author: Skarn • Posted: 2019-05-23T15:22:39.157000+00:00
Original source

I can't run Noggit on my mac

rektbyfaith
Administrator
0
05-23-2019, 03:22 PM
#3
Archived author: Skarn • Posted: 2019-05-23T15:22:45.170000+00:00
Original source

because it is using Opengl Compatibility Profile
rektbyfaith
05-23-2019, 03:22 PM #3

Archived author: Skarn • Posted: 2019-05-23T15:22:45.170000+00:00
Original source

because it is using Opengl Compatibility Profile

rektbyfaith
Administrator
0
05-23-2019, 03:22 PM
#4
Archived author: Skarn • Posted: 2019-05-23T15:22:51.358000+00:00
Original source

which is not supported on OSX
rektbyfaith
05-23-2019, 03:22 PM #4

Archived author: Skarn • Posted: 2019-05-23T15:22:51.358000+00:00
Original source

which is not supported on OSX

rektbyfaith
Administrator
0
05-23-2019, 03:22 PM
#5
Archived author: intra • Posted: 2019-05-23T15:22:55.609000+00:00
Original source

I mean, this was the patch related to that commit https://bitbucket.org/berndloerwald/nogg...es-on/diff
[Embed: MCCV painting to 0..2*color + build issues on unix]
MCCV painting should go from 0.0 to 2\*. There are a bunch of warnings that prevent out of the box building on unix.
https://bitbucket.org/berndloerwald/nogg...es-on/diff
rektbyfaith
05-23-2019, 03:22 PM #5

Archived author: intra • Posted: 2019-05-23T15:22:55.609000+00:00
Original source

I mean, this was the patch related to that commit https://bitbucket.org/berndloerwald/nogg...es-on/diff
[Embed: MCCV painting to 0..2*color + build issues on unix]
MCCV painting should go from 0.0 to 2\*. There are a bunch of warnings that prevent out of the box building on unix.
https://bitbucket.org/berndloerwald/nogg...es-on/diff

rektbyfaith
Administrator
0
05-23-2019, 03:23 PM
#6
Archived author: Skarn • Posted: 2019-05-23T15:23:24.783000+00:00
Original source

it is not merged into master
rektbyfaith
05-23-2019, 03:23 PM #6

Archived author: Skarn • Posted: 2019-05-23T15:23:24.783000+00:00
Original source

it is not merged into master

rektbyfaith
Administrator
0
05-23-2019, 03:23 PM
#7
Archived author: Skarn • Posted: 2019-05-23T15:23:33.628000+00:00
Original source

or I mean terrain_shader
rektbyfaith
05-23-2019, 03:23 PM #7

Archived author: Skarn • Posted: 2019-05-23T15:23:33.628000+00:00
Original source

or I mean terrain_shader

rektbyfaith
Administrator
0
05-23-2019, 03:23 PM
#8
Archived author: Skarn • Posted: 2019-05-23T15:23:38.007000+00:00
Original source

which is kinda the new master
rektbyfaith
05-23-2019, 03:23 PM #8

Archived author: Skarn • Posted: 2019-05-23T15:23:38.007000+00:00
Original source

which is kinda the new master

rektbyfaith
Administrator
0
05-23-2019, 03:24 PM
#9
Archived author: intra • Posted: 2019-05-23T15:24:13.368000+00:00
Original source

ah, ok, I forgot how bitbucket kinda shows all branches at once
rektbyfaith
05-23-2019, 03:24 PM #9

Archived author: intra • Posted: 2019-05-23T15:24:13.368000+00:00
Original source

ah, ok, I forgot how bitbucket kinda shows all branches at once

rektbyfaith
Administrator
0
05-23-2019, 03:25 PM
#10
Archived author: intra • Posted: 2019-05-23T15:25:00.731000+00:00
Original source

but the fix seems to be there
rektbyfaith
05-23-2019, 03:25 PM #10

Archived author: intra • Posted: 2019-05-23T15:25:00.731000+00:00
Original source

but the fix seems to be there

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