Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] isn't that mostly a good habit?

[DiscordArchive] isn't that mostly a good habit?

[DiscordArchive] isn't that mostly a good habit?

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rektbyfaith
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05-22-2019, 02:22 PM
#21
Archived author: MaxtorCoder • Posted: 2019-05-22T14:22:12.806000+00:00
Original source

I always get confused by the way CASC hashes it's files XD
rektbyfaith
05-22-2019, 02:22 PM #21

Archived author: MaxtorCoder • Posted: 2019-05-22T14:22:12.806000+00:00
Original source

I always get confused by the way CASC hashes it's files XD

rektbyfaith
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05-22-2019, 02:22 PM
#22
Archived author: MaxtorCoder • Posted: 2019-05-22T14:22:59.757000+00:00
Original source

And I BADLY need to put CASC loading into threading
rektbyfaith
05-22-2019, 02:22 PM #22

Archived author: MaxtorCoder • Posted: 2019-05-22T14:22:59.757000+00:00
Original source

And I BADLY need to put CASC loading into threading

rektbyfaith
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05-22-2019, 02:23 PM
#23
Archived author: A2 • Posted: 2019-05-22T14:23:09.362000+00:00
Original source


[Image: unknown.png?ex=690caf4d&is=690b5dcd&hm=1...167a2069d&]
rektbyfaith
05-22-2019, 02:23 PM #23

Archived author: A2 • Posted: 2019-05-22T14:23:09.362000+00:00
Original source


[Image: unknown.png?ex=690caf4d&is=690b5dcd&hm=1...167a2069d&]

rektbyfaith
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05-22-2019, 02:23 PM
#24
Archived author: MaxtorCoder • Posted: 2019-05-22T14:23:37.716000+00:00
Original source

```
FileNotFoundException: 8A3271866FEF06AB
CASCLib.CASCHandler.OpenFile (System.UInt64 hash) (at Assets/Data/CascLib/CASCHandler.cs:137)
M2.ParseM2_Root (System.UInt64 hash, Assets.Data.WoW_Format_Parsers.M2.M2_Data+M2Data m2Data, Assets.Data.WoW_Format_Parsers.M2.M2Texture m2Tex) (at Assets/Data/WoW Format Parsers/M2/M2.cs:109)
M2.Load (System.UInt64 Hash, System.Int32 uniqueID, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale) (at Assets/Data/WoW Format Parsers/M2/M2.cs:80)
UnityEngine.Debug:LogException(Exception)
M2:Load(UInt64, Int32, Vector3, Quaternion, Vector3) (at Assets/Data/WoW Format Parsers/M2/M2.cs:95)
DevTools:ReadDB2(String) (at Assets/UI/DevTools.cs:23)
UnityEngine.EventSystems.EventSystem:Update()
``` ...............................
rektbyfaith
05-22-2019, 02:23 PM #24

Archived author: MaxtorCoder • Posted: 2019-05-22T14:23:37.716000+00:00
Original source

```
FileNotFoundException: 8A3271866FEF06AB
CASCLib.CASCHandler.OpenFile (System.UInt64 hash) (at Assets/Data/CascLib/CASCHandler.cs:137)
M2.ParseM2_Root (System.UInt64 hash, Assets.Data.WoW_Format_Parsers.M2.M2_Data+M2Data m2Data, Assets.Data.WoW_Format_Parsers.M2.M2Texture m2Tex) (at Assets/Data/WoW Format Parsers/M2/M2.cs:109)
M2.Load (System.UInt64 Hash, System.Int32 uniqueID, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale) (at Assets/Data/WoW Format Parsers/M2/M2.cs:80)
UnityEngine.Debug:LogException(Exception)
M2:Load(UInt64, Int32, Vector3, Quaternion, Vector3) (at Assets/Data/WoW Format Parsers/M2/M2.cs:95)
DevTools:ReadDB2(String) (at Assets/UI/DevTools.cs:23)
UnityEngine.EventSystems.EventSystem:Update()
``` ...............................

rektbyfaith
Administrator
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05-22-2019, 02:23 PM
#25
Archived author: MaxtorCoder • Posted: 2019-05-22T14:23:39.785000+00:00
Original source

<a:REEE:562416793176768523>
rektbyfaith
05-22-2019, 02:23 PM #25

Archived author: MaxtorCoder • Posted: 2019-05-22T14:23:39.785000+00:00
Original source

<a:REEE:562416793176768523>

rektbyfaith
Administrator
0
05-22-2019, 02:24 PM
#26
Archived author: MaxtorCoder • Posted: 2019-05-22T14:24:02.128000+00:00
Original source

WHY IS IT NOT FOUND WHILE IT IS LITERALLY RIGHT THERE?!?!?!
rektbyfaith
05-22-2019, 02:24 PM #26

Archived author: MaxtorCoder • Posted: 2019-05-22T14:24:02.128000+00:00
Original source

WHY IS IT NOT FOUND WHILE IT IS LITERALLY RIGHT THERE?!?!?!

rektbyfaith
Administrator
0
05-22-2019, 02:24 PM
#27
Archived author: MaxtorCoder • Posted: 2019-05-22T14:24:11.068000+00:00
Original source

https://gyazo.com/f792ce51e769f844a0186afa95d7aede
[Embed: Gyazo]
https://gyazo.com/f792ce51e769f844a0186afa95d7aede
rektbyfaith
05-22-2019, 02:24 PM #27

Archived author: MaxtorCoder • Posted: 2019-05-22T14:24:11.068000+00:00
Original source

https://gyazo.com/f792ce51e769f844a0186afa95d7aede
[Embed: Gyazo]
https://gyazo.com/f792ce51e769f844a0186afa95d7aede

rektbyfaith
Administrator
0
05-22-2019, 02:24 PM
#28
Archived author: MaxtorCoder • Posted: 2019-05-22T14:24:14.855000+00:00
Original source

Grrrrrrr
rektbyfaith
05-22-2019, 02:24 PM #28

Archived author: MaxtorCoder • Posted: 2019-05-22T14:24:14.855000+00:00
Original source

Grrrrrrr

rektbyfaith
Administrator
0
05-22-2019, 02:24 PM
#29
Archived author: Kaev • Posted: 2019-05-22T14:24:55.803000+00:00
Original source

Show the OpenFile function
rektbyfaith
05-22-2019, 02:24 PM #29

Archived author: Kaev • Posted: 2019-05-22T14:24:55.803000+00:00
Original source

Show the OpenFile function

rektbyfaith
Administrator
0
05-22-2019, 02:25 PM
#30
Archived author: MaxtorCoder • Posted: 2019-05-22T14:25:05.155000+00:00
Original source

```cs
public override Stream OpenFile(ulong hash)
{
if (GetEncodingEntry(hash, out EncodingEntry encInfo))
return OpenFile(encInfo.Key);

if (CASCConfig.ThrowOnFileNotFound)
Debug.Log($"File not found: {hash:X16}");
return null;
}
```
rektbyfaith
05-22-2019, 02:25 PM #30

Archived author: MaxtorCoder • Posted: 2019-05-22T14:25:05.155000+00:00
Original source

```cs
public override Stream OpenFile(ulong hash)
{
if (GetEncodingEntry(hash, out EncodingEntry encInfo))
return OpenFile(encInfo.Key);

if (CASCConfig.ThrowOnFileNotFound)
Debug.Log($"File not found: {hash:X16}");
return null;
}
```

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