[DiscordArchive] Are you using a lot of Gobjects?
[DiscordArchive] Are you using a lot of Gobjects?
Archived author: Valaryon • Posted: 2019-04-03T22:09:28.825000+00:00
Original source
Are you using a lot of Gobjects?
Archived author: Varen • Posted: 2019-04-03T22:09:28.867000+00:00
Original source
I'd expect that to cull, but seems like it isn't.
Archived author: Varen • Posted: 2019-04-03T22:10:17.955000+00:00
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I'm not sure what you mean with gobjects on a mapping context, honestly
Archived author: Valaryon • Posted: 2019-04-03T22:10:56.686000+00:00
Original source
Okay well you're saying in-game you're experiencing performance loss. Game Objects can contribute to FPS loss in abundance.
Archived author: Varen • Posted: 2019-04-03T22:11:12.879000+00:00
Original source
Oh, this is on a map without anything spawned in game
Archived author: Valaryon • Posted: 2019-04-03T22:11:29.957000+00:00
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Okay, that clarifies that.
Archived author: Varen • Posted: 2019-04-03T22:11:57.749000+00:00
Original source
Purely just the map. It has a lot of detail objects however, spread throughout. I was experimenting with checking if hills caused some culling and I noticed they did none at all
Archived author: Varen • Posted: 2019-04-03T22:12:09.157000+00:00
Original source
And figured that none of my tools actually generate any of the required files for it
Archived author: Valaryon • Posted: 2019-04-03T22:12:12.429000+00:00
Original source
Are you 'lego building'?
Archived author: Varen • Posted: 2019-04-03T22:12:13.955000+00:00
Original source
it's all 0oed