Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] what's the resolution in pixels of the image rendered on this chunk?

[DiscordArchive] what's the resolution in pixels of the image rendered on this chunk?

[DiscordArchive] what's the resolution in pixels of the image rendered on this chunk?

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rektbyfaith
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08-30-2018, 07:40 PM
#31
Archived author: Deleted User • Posted: 2018-08-30T19:40:30.485000+00:00
Original source

and you calculate what color that pixel should have
rektbyfaith
08-30-2018, 07:40 PM #31

Archived author: Deleted User • Posted: 2018-08-30T19:40:30.485000+00:00
Original source

and you calculate what color that pixel should have

rektbyfaith
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08-30-2018, 07:40 PM
#32
Archived author: Deleted User • Posted: 2018-08-30T19:40:59.139000+00:00
Original source

so if you manage to have a chunk cover your quadratic screen because you get so close it will "render an image" the size of your screen
rektbyfaith
08-30-2018, 07:40 PM #32

Archived author: Deleted User • Posted: 2018-08-30T19:40:59.139000+00:00
Original source

so if you manage to have a chunk cover your quadratic screen because you get so close it will "render an image" the size of your screen

rektbyfaith
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08-30-2018, 07:41 PM
#33
Archived author: Skarn • Posted: 2018-08-30T19:41:26.287000+00:00
Original source

Okay, then let me rephrase the question. I need to bake the entire ADT into one big texture. How would I do that? What resolution the resulted image needs to be, so it can be rendered over the geometry and look about the same?
rektbyfaith
08-30-2018, 07:41 PM #33

Archived author: Skarn • Posted: 2018-08-30T19:41:26.287000+00:00
Original source

Okay, then let me rephrase the question. I need to bake the entire ADT into one big texture. How would I do that? What resolution the resulted image needs to be, so it can be rendered over the geometry and look about the same?

rektbyfaith
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08-30-2018, 07:42 PM
#34
Archived author: Skarn • Posted: 2018-08-30T19:42:06.262000+00:00
Original source

alphamap is 1024 * 1024 pixels, but if I compress the result into 1024 texture it'd look blurry
rektbyfaith
08-30-2018, 07:42 PM #34

Archived author: Skarn • Posted: 2018-08-30T19:42:06.262000+00:00
Original source

alphamap is 1024 * 1024 pixels, but if I compress the result into 1024 texture it'd look blurry

rektbyfaith
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08-30-2018, 07:42 PM
#35
Archived author: Deleted User • Posted: 2018-08-30T19:42:58.181000+00:00
Original source

the alphamap would be 1024x1024, thats correct
rektbyfaith
08-30-2018, 07:42 PM #35

Archived author: Deleted User • Posted: 2018-08-30T19:42:58.181000+00:00
Original source

the alphamap would be 1024x1024, thats correct

rektbyfaith
Administrator
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08-30-2018, 07:43 PM
#36
Archived author: Deleted User • Posted: 2018-08-30T19:43:11.389000+00:00
Original source

the tilesets you cannot make into one texture
rektbyfaith
08-30-2018, 07:43 PM #36

Archived author: Deleted User • Posted: 2018-08-30T19:43:11.389000+00:00
Original source

the tilesets you cannot make into one texture

rektbyfaith
Administrator
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08-30-2018, 07:43 PM
#37
Archived author: ak47sigh • Posted: 2018-08-30T19:43:24.454000+00:00
Original source

rektbyfaith
08-30-2018, 07:43 PM #37

Archived author: ak47sigh • Posted: 2018-08-30T19:43:24.454000+00:00
Original source

rektbyfaith
Administrator
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08-30-2018, 07:43 PM
#38
Archived author: Skarn • Posted: 2018-08-30T19:43:32.039000+00:00
Original source

why not?
rektbyfaith
08-30-2018, 07:43 PM #38

Archived author: Skarn • Posted: 2018-08-30T19:43:32.039000+00:00
Original source

why not?

rektbyfaith
Administrator
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08-30-2018, 07:43 PM
#39
Archived author: Skarn • Posted: 2018-08-30T19:43:37.012000+00:00
Original source

I can bake them into the image
rektbyfaith
08-30-2018, 07:43 PM #39

Archived author: Skarn • Posted: 2018-08-30T19:43:37.012000+00:00
Original source

I can bake them into the image

rektbyfaith
Administrator
0
08-30-2018, 07:43 PM
#40
Archived author: Skarn • Posted: 2018-08-30T19:43:44.771000+00:00
Original source

and render over the geometry
rektbyfaith
08-30-2018, 07:43 PM #40

Archived author: Skarn • Posted: 2018-08-30T19:43:44.771000+00:00
Original source

and render over the geometry

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