[DiscordArchive] what's the resolution in pixels of the image rendered on this chunk?
[DiscordArchive] what's the resolution in pixels of the image rendered on this chunk?
Archived author: Deleted User • Posted: 2018-08-30T19:40:30.485000+00:00
Original source
and you calculate what color that pixel should have
Archived author: Deleted User • Posted: 2018-08-30T19:40:59.139000+00:00
Original source
so if you manage to have a chunk cover your quadratic screen because you get so close it will "render an image" the size of your screen
Archived author: Skarn • Posted: 2018-08-30T19:41:26.287000+00:00
Original source
Okay, then let me rephrase the question. I need to bake the entire ADT into one big texture. How would I do that? What resolution the resulted image needs to be, so it can be rendered over the geometry and look about the same?
Archived author: Skarn • Posted: 2018-08-30T19:42:06.262000+00:00
Original source
alphamap is 1024 * 1024 pixels, but if I compress the result into 1024 texture it'd look blurry
Archived author: Deleted User • Posted: 2018-08-30T19:42:58.181000+00:00
Original source
the alphamap would be 1024x1024, thats correct
Archived author: Deleted User • Posted: 2018-08-30T19:43:11.389000+00:00
Original source
the tilesets you cannot make into one texture
Archived author: ak47sigh • Posted: 2018-08-30T19:43:24.454000+00:00
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☑
Archived author: Skarn • Posted: 2018-08-30T19:43:32.039000+00:00
Original source
why not?
Archived author: Skarn • Posted: 2018-08-30T19:43:37.012000+00:00
Original source
I can bake them into the image
Archived author: Skarn • Posted: 2018-08-30T19:43:44.771000+00:00
Original source
and render over the geometry