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[DiscordArchive] No. What is it?

[DiscordArchive] No. What is it?

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rektbyfaith
Administrator
0
08-01-2018, 02:26 PM
#11
Archived author: Maku • Posted: 2018-08-01T14:26:57.792000+00:00
Original source

https://wowdev.wiki/Ribbit
[Embed: Ribbit]
https://wowdev.wiki/Ribbit
rektbyfaith
08-01-2018, 02:26 PM #11

Archived author: Maku • Posted: 2018-08-01T14:26:57.792000+00:00
Original source

https://wowdev.wiki/Ribbit
[Embed: Ribbit]
https://wowdev.wiki/Ribbit

rektbyfaith
Administrator
0
08-01-2018, 02:27 PM
#12
Archived author: Maku • Posted: 2018-08-01T14:27:06.664000+00:00
Original source

TCP based with a splash of MIME
rektbyfaith
08-01-2018, 02:27 PM #12

Archived author: Maku • Posted: 2018-08-01T14:27:06.664000+00:00
Original source

TCP based with a splash of MIME

rektbyfaith
Administrator
0
08-01-2018, 02:27 PM
#13
Archived author: Maku • Posted: 2018-08-01T14:27:32.927000+00:00
Original source

All the messages are signed
rektbyfaith
08-01-2018, 02:27 PM #13

Archived author: Maku • Posted: 2018-08-01T14:27:32.927000+00:00
Original source

All the messages are signed

rektbyfaith
Administrator
0
08-01-2018, 02:27 PM
#14
Archived author: Maku • Posted: 2018-08-01T14:27:40.016000+00:00
Original source

So CASCHost is RIP
rektbyfaith
08-01-2018, 02:27 PM #14

Archived author: Maku • Posted: 2018-08-01T14:27:40.016000+00:00
Original source

So CASCHost is RIP

rektbyfaith
Administrator
0
08-01-2018, 02:28 PM
#15
Archived author: Skarn • Posted: 2018-08-01T14:28:42.485000+00:00
Original source

Apparently
```cpp
if ( mapObjGroup->m_mapObj->mohd->flags & flag_skip_base_color )
{
v35 = 0;
v36 = 0;
v37 = 0;
}
else
{
v35 = (mapObjGroup->m_mapObj->mohd.color >> 0) & 0xff;
v37 = (mapObjGroup->m_mapObj->mohd.color >> 8) & 0xff;
v36 = (mapObjGroup->m_mapObj->mohd.color >> 16) & 0xff;
}
```

The else part of CMapObjGroup::FixColorVertexAlpha(CMapObjGroup *mapObjGroup) is fucking unreachable code. They add the flag somewhere before the function call, at least in wotlk....
rektbyfaith
08-01-2018, 02:28 PM #15

Archived author: Skarn • Posted: 2018-08-01T14:28:42.485000+00:00
Original source

Apparently
```cpp
if ( mapObjGroup->m_mapObj->mohd->flags & flag_skip_base_color )
{
v35 = 0;
v36 = 0;
v37 = 0;
}
else
{
v35 = (mapObjGroup->m_mapObj->mohd.color >> 0) & 0xff;
v37 = (mapObjGroup->m_mapObj->mohd.color >> 8) & 0xff;
v36 = (mapObjGroup->m_mapObj->mohd.color >> 16) & 0xff;
}
```

The else part of CMapObjGroup::FixColorVertexAlpha(CMapObjGroup *mapObjGroup) is fucking unreachable code. They add the flag somewhere before the function call, at least in wotlk....

rektbyfaith
Administrator
0
08-01-2018, 02:29 PM
#16
Archived author: Skarn • Posted: 2018-08-01T14:29:02.236000+00:00
Original source

Spent 2 hours on that shit....
rektbyfaith
08-01-2018, 02:29 PM #16

Archived author: Skarn • Posted: 2018-08-01T14:29:02.236000+00:00
Original source

Spent 2 hours on that shit....

rektbyfaith
Administrator
0
08-01-2018, 02:29 PM
#17
Archived author: Quantam • Posted: 2018-08-01T14:29:11.680000+00:00
Original source

Ugh @ signed
rektbyfaith
08-01-2018, 02:29 PM #17

Archived author: Quantam • Posted: 2018-08-01T14:29:11.680000+00:00
Original source

Ugh @ signed

rektbyfaith
Administrator
0
08-01-2018, 02:29 PM
#18
Archived author: Quantam • Posted: 2018-08-01T14:29:39.381000+00:00
Original source

And I bet they didn't make the same fuckup they made in WC3's server handshake signature that me and Skywing cracked
rektbyfaith
08-01-2018, 02:29 PM #18

Archived author: Quantam • Posted: 2018-08-01T14:29:39.381000+00:00
Original source

And I bet they didn't make the same fuckup they made in WC3's server handshake signature that me and Skywing cracked

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