[DiscordArchive] begin_second_fixup is not a batch you get from MOBA by index of unk_batch_count?
[DiscordArchive] begin_second_fixup is not a batch you get from MOBA by index of unk_batch_count?
Archived author: schlumpf • Posted: 2018-07-30T19:56:08.260000+00:00
Original source
if my claim above is true, that's `moba[unkbatchcount - 1]. maxIndex + 1`
Archived author: Skarn • Posted: 2018-07-30T20:00:50.358000+00:00
Original source
Okay, that line might indeed be true
Archived author: Skarn • Posted: 2018-07-30T20:01:01.247000+00:00
Original source
But this can't be found anywhere in the function:
Archived author: Skarn • Posted: 2018-07-30T20:01:01.775000+00:00
Original source
https://i.imgur.com/a81bcJk.jpghttps://i...om/a81bcJk
Archived author: Skarn • Posted: 2018-07-30T20:02:13.405000+00:00
Original source
This house has C batch on the right, A on the left. The lightmap is set to high values (you can see it affecting batch A on the right). But batch A being present in an outdoor groups nulls lightmap for other batches. I don't see in that function where that is happening, but it definitely does.
Archived author: Skarn • Posted: 2018-07-30T20:02:28.349000+00:00
Original source
Batch C alone with lightmap looks this way
Archived author: Skarn • Posted: 2018-07-30T20:02:28.738000+00:00
Original source
https://i.imgur.com/u8ZUWYA.jpghttps://i...om/u8ZUWYA
Archived author: Skarn • Posted: 2018-07-30T20:02:48.660000+00:00
Original source
(I set exterior ambient and diffuse colors to acid green for better visibility)