[DiscordArchive] <@250706991515828224> do you use the same exact formula there as in northrend inn?
[DiscordArchive] <@250706991515828224> do you use the same exact formula there as in northrend inn?
Archived author: Skarn • Posted: 2018-07-30T09:43:40.736000+00:00
Original source
not in shaders
Archived author: Deamon • Posted: 2018-07-30T09:43:45.956000+00:00
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you can take a look at that
Archived author: Deamon • Posted: 2018-07-30T09:44:00.541000+00:00
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vertex shader and fragment shader
Archived author: Deamon • Posted: 2018-07-30T09:44:14.021000+00:00
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just to show what it looks like
Archived author: Skarn • Posted: 2018-07-30T09:44:38.004000+00:00
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that's the wmo one, right?
Archived author: Deamon • Posted: 2018-07-30T09:44:52.466000+00:00
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that's shaders for WMO, yes
Archived author: Deamon • Posted: 2018-07-30T09:45:48.888000+00:00
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shaders have a lot of permutations. each permutation is result of specific values of some flags: apply light, apply fog, apply shadow etc...
Archived author: Deamon • Posted: 2018-07-30T09:46:03.534000+00:00
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I only showed permutation 0
Archived author: Skarn • Posted: 2018-07-30T09:46:25.124000+00:00
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where are you taking these from?
Archived author: Deamon • Posted: 2018-07-30T09:47:13.769000+00:00
Original source
In my folder there is 143 permutations for fragment shader and 63 permutations for vertex shader. But that number can change from build to build