Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Why are you adding the vertexColor?

[DiscordArchive] Why are you adding the vertexColor?

[DiscordArchive] Why are you adding the vertexColor?

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rektbyfaith
Administrator
0
07-27-2018, 09:45 AM
#1
Archived author: Quantam • Posted: 2018-07-27T09:45:21.843000+00:00
Original source

Why are you adding the vertexColor?
rektbyfaith
07-27-2018, 09:45 AM #1

Archived author: Quantam • Posted: 2018-07-27T09:45:21.843000+00:00
Original source

Why are you adding the vertexColor?

rektbyfaith
Administrator
0
07-27-2018, 09:45 AM
#2
Archived author: Skarn • Posted: 2018-07-27T09:45:33.140000+00:00
Original source

I am trying to render batch C
rektbyfaith
07-27-2018, 09:45 AM #2

Archived author: Skarn • Posted: 2018-07-27T09:45:33.140000+00:00
Original source

I am trying to render batch C

rektbyfaith
Administrator
0
07-27-2018, 09:45 AM
#3
Archived author: Quantam • Posted: 2018-07-27T09:45:35.209000+00:00
Original source

Shouldn't it be lighting * diffuse * color?
rektbyfaith
07-27-2018, 09:45 AM #3

Archived author: Quantam • Posted: 2018-07-27T09:45:35.209000+00:00
Original source

Shouldn't it be lighting * diffuse * color?

rektbyfaith
Administrator
0
07-27-2018, 09:45 AM
#4
Archived author: Skarn • Posted: 2018-07-27T09:45:44.480000+00:00
Original source

For batch C it is additive
rektbyfaith
07-27-2018, 09:45 AM #4

Archived author: Skarn • Posted: 2018-07-27T09:45:44.480000+00:00
Original source

For batch C it is additive

rektbyfaith
Administrator
0
07-27-2018, 09:46 AM
#5
Archived author: Quantam • Posted: 2018-07-27T09:46:06.279000+00:00
Original source

No idea what batch C is
rektbyfaith
07-27-2018, 09:46 AM #5

Archived author: Quantam • Posted: 2018-07-27T09:46:06.279000+00:00
Original source

No idea what batch C is

rektbyfaith
Administrator
0
07-27-2018, 09:46 AM
#6
Archived author: Quantam • Posted: 2018-07-27T09:46:21.586000+00:00
Original source

And why are you multiplying by 2.0?
rektbyfaith
07-27-2018, 09:46 AM #6

Archived author: Quantam • Posted: 2018-07-27T09:46:21.586000+00:00
Original source

And why are you multiplying by 2.0?

rektbyfaith
Administrator
0
07-27-2018, 09:47 AM
#7
Archived author: Quantam • Posted: 2018-07-27T09:47:47.884000+00:00
Original source

Oh, because of matDiffuse being 0.5, I guess
rektbyfaith
07-27-2018, 09:47 AM #7

Archived author: Quantam • Posted: 2018-07-27T09:47:47.884000+00:00
Original source

Oh, because of matDiffuse being 0.5, I guess

rektbyfaith
Administrator
0
07-27-2018, 09:48 AM
#8
Archived author: Quantam • Posted: 2018-07-27T09:48:13.054000+00:00
Original source

But you're also multiplying vertexColor by 2.0?
rektbyfaith
07-27-2018, 09:48 AM #8

Archived author: Quantam • Posted: 2018-07-27T09:48:13.054000+00:00
Original source

But you're also multiplying vertexColor by 2.0?

rektbyfaith
Administrator
0
07-27-2018, 09:48 AM
#9
Archived author: Quantam • Posted: 2018-07-27T09:48:38.889000+00:00
Original source

I'm not used to default color values being something other than 1.0
rektbyfaith
07-27-2018, 09:48 AM #9

Archived author: Quantam • Posted: 2018-07-27T09:48:38.889000+00:00
Original source

I'm not used to default color values being something other than 1.0

rektbyfaith
Administrator
0
07-27-2018, 09:50 AM
#10
Archived author: Quantam • Posted: 2018-07-27T09:50:38.487000+00:00
Original source

Anyway, both that addition and the *2 are capable of exceeding 1.0 final value
rektbyfaith
07-27-2018, 09:50 AM #10

Archived author: Quantam • Posted: 2018-07-27T09:50:38.487000+00:00
Original source

Anyway, both that addition and the *2 are capable of exceeding 1.0 final value

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