[DiscordArchive] so offset, size, flag_loaded and asyncid?
[DiscordArchive] so offset, size, flag_loaded and asyncid?
Archived author: Kaev • Posted: 2018-07-05T16:13:31.759000+00:00
Original source
so offset, size, flag_loaded and asyncid?
Archived author: schlumpf • Posted: 2018-07-05T16:13:55.929000+00:00
Original source
Wiki says this
```
struct SMAreaInfo // -> CMapAreaTableEntry
{
uint32_t Flag_HasADT : 1;
uint32_t Flag_Loaded : 1;
uint32_t asyncId; // only set during runtime.
} map_area_info[64*64];
```
Archived author: Kaev • Posted: 2018-07-05T16:15:02.519000+00:00
Original source
what is the : 1 for in this case?
Archived author: schlumpf • Posted: 2018-07-05T16:15:11.701000+00:00
Original source
1 bit
Archived author: Kaev • Posted: 2018-07-05T16:15:22.019000+00:00
Original source
first bit of the uint32_t?
Archived author: Kaev • Posted: 2018-07-05T16:15:51.151000+00:00
Original source
or is it one uint for both?
Archived author: schlumpf • Posted: 2018-07-05T16:16:35.372000+00:00
Original source
C bitfield
Archived author: schlumpf • Posted: 2018-07-05T16:17:20.936000+00:00
Original source
It is one uint32 with two bits used
Archived author: Kaev • Posted: 2018-07-05T16:18:22.636000+00:00
Original source
thanks (: