Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] what does your plugin do?

[DiscordArchive] what does your plugin do?

[DiscordArchive] what does your plugin do?

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rektbyfaith
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0
06-25-2018, 03:44 PM
#11
Archived author: Skarn • Posted: 2018-06-25T15:44:59.659000+00:00
Original source

(exporting of WMOs)
rektbyfaith
06-25-2018, 03:44 PM #11

Archived author: Skarn • Posted: 2018-06-25T15:44:59.659000+00:00
Original source

(exporting of WMOs)

rektbyfaith
Administrator
0
06-25-2018, 03:45 PM
#12
Archived author: Skarn • Posted: 2018-06-25T15:45:18.525000+00:00
Original source

I am also reworking reading right now, so it might even work for legion models afterwards
rektbyfaith
06-25-2018, 03:45 PM #12

Archived author: Skarn • Posted: 2018-06-25T15:45:18.525000+00:00
Original source

I am also reworking reading right now, so it might even work for legion models afterwards

rektbyfaith
Administrator
0
06-25-2018, 03:45 PM
#13
Archived author: Skarn • Posted: 2018-06-25T15:45:55.475000+00:00
Original source

For now I plan to support wotlk, wod and legion as core modding versions.
rektbyfaith
06-25-2018, 03:45 PM #13

Archived author: Skarn • Posted: 2018-06-25T15:45:55.475000+00:00
Original source

For now I plan to support wotlk, wod and legion as core modding versions.

rektbyfaith
Administrator
0
06-25-2018, 03:46 PM
#14
Archived author: Skarn • Posted: 2018-06-25T15:46:04.128000+00:00
Original source

But wotlk and legion come first
rektbyfaith
06-25-2018, 03:46 PM #14

Archived author: Skarn • Posted: 2018-06-25T15:46:04.128000+00:00
Original source

But wotlk and legion come first

rektbyfaith
Administrator
0
06-25-2018, 03:47 PM
#15
Archived author: Skarn • Posted: 2018-06-25T15:47:41.895000+00:00
Original source

Speaking of M2s it is current able to:
1) import / export static m2s with collision shapes, all possible texture settings
2) import bone animations, texture animations, camera animations, color and transparency animations (export for these is in progress at the moment)
rektbyfaith
06-25-2018, 03:47 PM #15

Archived author: Skarn • Posted: 2018-06-25T15:47:41.895000+00:00
Original source

Speaking of M2s it is current able to:
1) import / export static m2s with collision shapes, all possible texture settings
2) import bone animations, texture animations, camera animations, color and transparency animations (export for these is in progress at the moment)

rektbyfaith
Administrator
0
06-25-2018, 03:48 PM
#16
Archived author: Skarn • Posted: 2018-06-25T15:48:38.156000+00:00
Original source

After that is done I will be working on particles and ribbons. When that is done I will focus on getting legion support for both I/E and after that physics.
rektbyfaith
06-25-2018, 03:48 PM #16

Archived author: Skarn • Posted: 2018-06-25T15:48:38.156000+00:00
Original source

After that is done I will be working on particles and ribbons. When that is done I will focus on getting legion support for both I/E and after that physics.

rektbyfaith
Administrator
0
06-25-2018, 03:49 PM
#17
Archived author: Skarn • Posted: 2018-06-25T15:49:44.401000+00:00
Original source

writing that todo list makes me sad though. coding things for wow is boring
rektbyfaith
06-25-2018, 03:49 PM #17

Archived author: Skarn • Posted: 2018-06-25T15:49:44.401000+00:00
Original source

writing that todo list makes me sad though. coding things for wow is boring

rektbyfaith
Administrator
0
06-25-2018, 03:50 PM
#18
Archived author: Azarchius • Posted: 2018-06-25T15:50:07.762000+00:00
Original source

idk, I find it refreshing
rektbyfaith
06-25-2018, 03:50 PM #18

Archived author: Azarchius • Posted: 2018-06-25T15:50:07.762000+00:00
Original source

idk, I find it refreshing

rektbyfaith
Administrator
0
06-25-2018, 03:51 PM
#19
Archived author: Skarn • Posted: 2018-06-25T15:51:50.968000+00:00
Original source

I only started coding a year ago by learning python with blender and I don't know shit about math, especially algebra part of it is the worst. So, in most cases the work ends up in rewriting your own trashy code from a year ago and constantly using a debugger.
rektbyfaith
06-25-2018, 03:51 PM #19

Archived author: Skarn • Posted: 2018-06-25T15:51:50.968000+00:00
Original source

I only started coding a year ago by learning python with blender and I don't know shit about math, especially algebra part of it is the worst. So, in most cases the work ends up in rewriting your own trashy code from a year ago and constantly using a debugger.

rektbyfaith
Administrator
0
06-25-2018, 03:52 PM
#20
Archived author: Skarn • Posted: 2018-06-25T15:52:22.182000+00:00
Original source

Great practice though. A year ago programming looked like some mumbo jumbo woodoo magic to me
rektbyfaith
06-25-2018, 03:52 PM #20

Archived author: Skarn • Posted: 2018-06-25T15:52:22.182000+00:00
Original source

Great practice though. A year ago programming looked like some mumbo jumbo woodoo magic to me

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