[DiscordArchive] are you testing in blender?
[DiscordArchive] are you testing in blender?
Archived author: Deamon • Posted: 2018-06-12T09:43:40.604000+00:00
Original source
well, I think it's correct. The problem here is that blender seems to use bezier interpolation for FCurves's X (time) too, while blizzard use linear interpolation for time
Archived author: Skarn • Posted: 2018-06-12T09:44:05.049000+00:00
Original source
The values for curves are weird though
Archived author: Skarn • Posted: 2018-06-12T09:44:13.543000+00:00
Original source
They are all negative
Archived author: Skarn • Posted: 2018-06-12T09:44:20.816000+00:00
Original source
and blender tries to autocorrect them
Archived author: Deamon • Posted: 2018-06-12T09:46:27.307000+00:00
Original source
https://github.com/Deamon87/WebWowViewer...#L742-L765
[Embed: Deamon87/WebWowViewerCpp]
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https://github.com/Deamon87/WebWowViewer...anager.cpp
Archived author: Deamon • Posted: 2018-06-12T09:46:47.346000+00:00
Original source
Sure, you need to use base to get right value for position