[DiscordArchive] <@283455627538333696> which one do you assume would be -1?
[DiscordArchive] <@283455627538333696> which one do you assume would be -1?
Archived author: Skarn • Posted: 2018-06-04T08:37:21.280000+00:00
Original source
<@283455627538333696> which one do you assume would be -1?
Archived author: Skarn • Posted: 2018-06-04T08:38:00.708000+00:00
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-3267?
Archived author: Quantam • Posted: 2018-06-04T08:38:08.803000+00:00
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Gotta be either 32769 or 65534
Archived author: Skarn • Posted: 2018-06-04T08:38:34.069000+00:00
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that shit is confusing... why?
Archived author: Skarn • Posted: 2018-06-04T08:38:56.639000+00:00
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<@250706991515828224> I know you render particles, do you use these fixed_point values?
Archived author: Quantam • Posted: 2018-06-04T08:39:51.931000+00:00
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32769 if I'm right and it's two's complement, 65534 if you guys are right and there's a sign bit
Archived author: Skarn • Posted: 2018-06-04T08:40:42.325000+00:00
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I guess I just need to play with the values in game
Archived author: Quantam • Posted: 2018-06-04T08:40:55.415000+00:00
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*65535
Archived author: Deamon • Posted: 2018-06-04T08:42:45.882000+00:00
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<@197724887387734016> I do not render multitexture particles yet. thus I do not use these fixed points
Archived author: Deamon • Posted: 2018-06-04T08:43:23.643000+00:00
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on the other hand I was dealing with fixed points before during my time as DSP developer. DSPs are all about fixed point operations