Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Wiki page where?

[DiscordArchive] Wiki page where?

[DiscordArchive] Wiki page where?

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rektbyfaith
Administrator
0
06-04-2018, 06:44 AM
#1
Archived author: Quantam • Posted: 2018-06-04T06:44:12.567000+00:00
Original source

Wiki page where?
rektbyfaith
06-04-2018, 06:44 AM #1

Archived author: Quantam • Posted: 2018-06-04T06:44:12.567000+00:00
Original source

Wiki page where?

rektbyfaith
Administrator
0
06-04-2018, 06:44 AM
#2
Archived author: schlumpf • Posted: 2018-06-04T06:44:35.809000+00:00
Original source

https://wowdev.wiki/Common_Types#fixed_point
[Embed: Common Types]
https://wowdev.wiki/Common_Types
rektbyfaith
06-04-2018, 06:44 AM #2

Archived author: schlumpf • Posted: 2018-06-04T06:44:35.809000+00:00
Original source

https://wowdev.wiki/Common_Types#fixed_point
[Embed: Common Types]
https://wowdev.wiki/Common_Types

rektbyfaith
Administrator
0
06-04-2018, 06:45 AM
#3
Archived author: Quantam • Posted: 2018-06-04T06:45:27.344000+00:00
Original source

I wrote a whole lot of macros for the fixed point math (several dozen of them). Didn't get hose 100% debugged until I implemented unit testing
rektbyfaith
06-04-2018, 06:45 AM #3

Archived author: Quantam • Posted: 2018-06-04T06:45:27.344000+00:00
Original source

I wrote a whole lot of macros for the fixed point math (several dozen of them). Didn't get hose 100% debugged until I implemented unit testing

rektbyfaith
Administrator
0
06-04-2018, 06:46 AM
#4
Archived author: Quantam • Posted: 2018-06-04T06:46:11.017000+00:00
Original source

Ohh. You're using abs+sign? That's unusual
rektbyfaith
06-04-2018, 06:46 AM #4

Archived author: Quantam • Posted: 2018-06-04T06:46:11.017000+00:00
Original source

Ohh. You're using abs+sign? That's unusual

rektbyfaith
Administrator
0
06-04-2018, 06:48 AM
#5
Archived author: Quantam • Posted: 2018-06-04T06:48:56.283000+00:00
Original source

Hmm. / float ((1 << decimal_bits) - 1) is wrong, isn't it? Shouldn't be -1?
rektbyfaith
06-04-2018, 06:48 AM #5

Archived author: Quantam • Posted: 2018-06-04T06:48:56.283000+00:00
Original source

Hmm. / float ((1 << decimal_bits) - 1) is wrong, isn't it? Shouldn't be -1?

rektbyfaith
Administrator
0
06-04-2018, 06:50 AM
#6
Archived author: Quantam • Posted: 2018-06-04T06:50:04.744000+00:00
Original source

Well, I guess it could be, depending on how you wanna interpret it. Would give a value less than -1 for the largest negative value.
rektbyfaith
06-04-2018, 06:50 AM #6

Archived author: Quantam • Posted: 2018-06-04T06:50:04.744000+00:00
Original source

Well, I guess it could be, depending on how you wanna interpret it. Would give a value less than -1 for the largest negative value.

rektbyfaith
Administrator
0
06-04-2018, 06:50 AM
#7
Archived author: Quantam • Posted: 2018-06-04T06:50:56.982000+00:00
Original source

I definitely haven't seen that before. Though it does have the benefit of allowing you to represent the entirety of [-1,1]
rektbyfaith
06-04-2018, 06:50 AM #7

Archived author: Quantam • Posted: 2018-06-04T06:50:56.982000+00:00
Original source

I definitely haven't seen that before. Though it does have the benefit of allowing you to represent the entirety of [-1,1]

rektbyfaith
Administrator
0
06-04-2018, 06:51 AM
#8
Archived author: Quantam • Posted: 2018-06-04T06:51:18.568000+00:00
Original source

Actually I may have done that in one audio program I did at one point
rektbyfaith
06-04-2018, 06:51 AM #8

Archived author: Quantam • Posted: 2018-06-04T06:51:18.568000+00:00
Original source

Actually I may have done that in one audio program I did at one point

rektbyfaith
Administrator
0
06-04-2018, 06:51 AM
#9
Archived author: Quantam • Posted: 2018-06-04T06:51:27.181000+00:00
Original source

For that reason specifically
rektbyfaith
06-04-2018, 06:51 AM #9

Archived author: Quantam • Posted: 2018-06-04T06:51:27.181000+00:00
Original source

For that reason specifically

rektbyfaith
Administrator
0
06-04-2018, 06:52 AM
#10
Archived author: Quantam • Posted: 2018-06-04T06:52:29.773000+00:00
Original source

In my music synth there was at least one place where I stored numbers negated because I needed to represent +max but not -max
rektbyfaith
06-04-2018, 06:52 AM #10

Archived author: Quantam • Posted: 2018-06-04T06:52:29.773000+00:00
Original source

In my music synth there was at least one place where I stored numbers negated because I needed to represent +max but not -max

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