Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Wouldn't you feasibly be able to fuck with a class at runtime then?

[DiscordArchive] Wouldn't you feasibly be able to fuck with a class at runtime then?

[DiscordArchive] Wouldn't you feasibly be able to fuck with a class at runtime then?

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rektbyfaith
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06-03-2018, 08:45 PM
#31
Archived author: Kavligula • Posted: 2018-06-03T20:45:24.590000+00:00
Original source

So you *should* be able to look at that long return statement and almost transcribe it exactly over with no issues
rektbyfaith
06-03-2018, 08:45 PM #31

Archived author: Kavligula • Posted: 2018-06-03T20:45:24.590000+00:00
Original source

So you *should* be able to look at that long return statement and almost transcribe it exactly over with no issues

rektbyfaith
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06-03-2018, 08:45 PM
#32
Archived author: Skarn • Posted: 2018-06-03T20:45:41.936000+00:00
Original source

the problem is that there are no structs in python
rektbyfaith
06-03-2018, 08:45 PM #32

Archived author: Skarn • Posted: 2018-06-03T20:45:41.936000+00:00
Original source

the problem is that there are no structs in python

rektbyfaith
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06-03-2018, 08:45 PM
#33
Archived author: Skarn • Posted: 2018-06-03T20:45:51.266000+00:00
Original source

I have to read things imperatively
rektbyfaith
06-03-2018, 08:45 PM #33

Archived author: Skarn • Posted: 2018-06-03T20:45:51.266000+00:00
Original source

I have to read things imperatively

rektbyfaith
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06-03-2018, 08:46 PM
#34
Archived author: Skarn • Posted: 2018-06-03T20:46:02.872000+00:00
Original source

opposed to C/C++ declarative way with structures
rektbyfaith
06-03-2018, 08:46 PM #34

Archived author: Skarn • Posted: 2018-06-03T20:46:02.872000+00:00
Original source

opposed to C/C++ declarative way with structures

rektbyfaith
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06-03-2018, 08:46 PM
#35
Archived author: Skarn • Posted: 2018-06-03T20:46:43.323000+00:00
Original source

I can obviously reproduce that method there to convert to floats. The question is how to read the bitfield in a range way.
rektbyfaith
06-03-2018, 08:46 PM #35

Archived author: Skarn • Posted: 2018-06-03T20:46:43.323000+00:00
Original source

I can obviously reproduce that method there to convert to floats. The question is how to read the bitfield in a range way.

rektbyfaith
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06-03-2018, 08:46 PM
#36
Archived author: Skarn • Posted: 2018-06-03T20:46:59.616000+00:00
Original source

The way I dealt with bitfields before was only reading/writing bitfields for flags
rektbyfaith
06-03-2018, 08:46 PM #36

Archived author: Skarn • Posted: 2018-06-03T20:46:59.616000+00:00
Original source

The way I dealt with bitfields before was only reading/writing bitfields for flags

rektbyfaith
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06-03-2018, 08:47 PM
#37
Archived author: Skarn • Posted: 2018-06-03T20:47:01.770000+00:00
Original source

which is easy
rektbyfaith
06-03-2018, 08:47 PM #37

Archived author: Skarn • Posted: 2018-06-03T20:47:01.770000+00:00
Original source

which is easy

rektbyfaith
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06-03-2018, 08:48 PM
#38
Archived author: Skarn • Posted: 2018-06-03T20:48:44.977000+00:00
Original source

tfw people read them as just short.... how lame and wrong
rektbyfaith
06-03-2018, 08:48 PM #38

Archived author: Skarn • Posted: 2018-06-03T20:48:44.977000+00:00
Original source

tfw people read them as just short.... how lame and wrong

rektbyfaith
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06-03-2018, 08:49 PM
#39
Archived author: Kavligula • Posted: 2018-06-03T20:49:00.908000+00:00
Original source

I mean
rektbyfaith
06-03-2018, 08:49 PM #39

Archived author: Kavligula • Posted: 2018-06-03T20:49:00.908000+00:00
Original source

I mean

rektbyfaith
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06-03-2018, 08:49 PM
#40
Archived author: Kavligula • Posted: 2018-06-03T20:49:26.688000+00:00
Original source

It looks like all it's doing is loading them in piece by piece so you've got a variable for the number before the point, one for after the point, and then the sign itself
rektbyfaith
06-03-2018, 08:49 PM #40

Archived author: Kavligula • Posted: 2018-06-03T20:49:26.688000+00:00
Original source

It looks like all it's doing is loading them in piece by piece so you've got a variable for the number before the point, one for after the point, and then the sign itself

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