Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@160857905879449600> what is uint1_t on the wiki?

[DiscordArchive] <@160857905879449600> what is uint1_t on the wiki?

[DiscordArchive] <@160857905879449600> what is uint1_t on the wiki?

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rektbyfaith
Administrator
0
04-02-2018, 10:00 AM
#11
Archived author: schlumpf • Posted: 2018-04-02T10:00:41.329000+00:00
Original source

Never heard about that though
rektbyfaith
04-02-2018, 10:00 AM #11

Archived author: schlumpf • Posted: 2018-04-02T10:00:41.329000+00:00
Original source

Never heard about that though

rektbyfaith
Administrator
0
04-02-2018, 10:00 AM
#12
Archived author: Deamon • Posted: 2018-04-02T10:00:42.383000+00:00
Original source

so far adt is the only shader where I've seen "emTerm"
rektbyfaith
04-02-2018, 10:00 AM #12

Archived author: Deamon • Posted: 2018-04-02T10:00:42.383000+00:00
Original source

so far adt is the only shader where I've seen "emTerm"

rektbyfaith
Administrator
0
04-02-2018, 10:01 AM
#13
Archived author: Deamon • Posted: 2018-04-02T10:01:50.513000+00:00
Original source

vec3 emTerm = (((matDiffuse_1379 * texture(pt_env, in_tcEnv).xyz) * metalBlend) * 8.0) * (currColor + lDiffuse)
rektbyfaith
04-02-2018, 10:01 AM #13

Archived author: Deamon • Posted: 2018-04-02T10:01:50.513000+00:00
Original source

vec3 emTerm = (((matDiffuse_1379 * texture(pt_env, in_tcEnv).xyz) * metalBlend) * 8.0) * (currColor + lDiffuse)

rektbyfaith
Administrator
0
04-02-2018, 10:03 AM
#14
Archived author: Deamon • Posted: 2018-04-02T10:03:07.559000+00:00
Original source

ah, that's probably " _s.blp" texture
rektbyfaith
04-02-2018, 10:03 AM #14

Archived author: Deamon • Posted: 2018-04-02T10:03:07.559000+00:00
Original source

ah, that's probably " _s.blp" texture

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