[DiscordArchive] Why does the wiki say that max n_layers for MCLY is 4?
[DiscordArchive] Why does the wiki say that max n_layers for MCLY is 4?
Archived author: Deleted User • Posted: 2018-04-02T09:16:36.070000+00:00
Original source
They’re probably wouldn’t implement it and not use it so if no tile has it then it’s probably not there
Archived author: Skarn • Posted: 2018-04-02T09:17:09.307000+00:00
Original source
Yeah, I know
Archived author: Skarn • Posted: 2018-04-02T09:17:15.206000+00:00
Original source
it is also easier to try
Archived author: Skarn • Posted: 2018-04-02T09:17:29.031000+00:00
Original source
just by adding some extra layer, seeing if it crashes
Archived author: Skarn • Posted: 2018-04-02T09:17:32.948000+00:00
Original source
or does nothing
Archived author: Deleted User • Posted: 2018-04-02T09:30:52.148000+00:00
Original source
If you can make me a list of map names from map.dbc or db2 or what it is now I can check
Archived author: schlumpf • Posted: 2018-04-02T09:31:15.118000+00:00
Original source
→ Listfile
Archived author: Skarn • Posted: 2018-04-02T09:31:42.443000+00:00
Original source
this is most likely just rumors
Archived author: Skarn • Posted: 2018-04-02T09:31:51.460000+00:00
Original source
assuming that zones render just fine
Archived author: schlumpf • Posted: 2018-04-02T09:31:54.888000+00:00
Original source
Mostly idiotic stuff.