[DiscordArchive] Shouldn't that listfile contain all m2s/wmos in my client?
[DiscordArchive] Shouldn't that listfile contain all m2s/wmos in my client?
Archived author: Смердокрыл • Posted: 2018-02-14T20:20:28.286000+00:00
Original source
That's unfortunate
Archived author: Amaroth • Posted: 2018-02-14T20:20:32.531000+00:00
Original source
Thats what that only displayID>DB part is for
Archived author: Amaroth • Posted: 2018-02-14T20:20:49.196000+00:00
Original source
You can choose range of existing displayIDs you want to get gameobjects generated
Archived author: Смердокрыл • Posted: 2018-02-14T20:21:44.214000+00:00
Original source
What would be best is for it to additionally check whether there are existing gameobject_template entries with those existing displayids and, if not, create gameobjects with the displayids and enty = baseEntry + that existing displayID
Archived author: Amaroth • Posted: 2018-02-14T20:22:14.936000+00:00
Original source
Wait, that is exactly what it does
Archived author: Смердокрыл • Posted: 2018-02-14T20:22:28.506000+00:00
Original source
You said it won't create entries in gameobject_template