Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Shouldn't that listfile contain all m2s/wmos in my client?

[DiscordArchive] Shouldn't that listfile contain all m2s/wmos in my client?

[DiscordArchive] Shouldn't that listfile contain all m2s/wmos in my client?

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rektbyfaith
Administrator
0
02-14-2018, 08:20 PM
#31
Archived author: Смердокрыл • Posted: 2018-02-14T20:20:28.286000+00:00
Original source

That's unfortunate
rektbyfaith
02-14-2018, 08:20 PM #31

Archived author: Смердокрыл • Posted: 2018-02-14T20:20:28.286000+00:00
Original source

That's unfortunate

rektbyfaith
Administrator
0
02-14-2018, 08:20 PM
#32
Archived author: Amaroth • Posted: 2018-02-14T20:20:32.531000+00:00
Original source

Thats what that only displayID>DB part is for
rektbyfaith
02-14-2018, 08:20 PM #32

Archived author: Amaroth • Posted: 2018-02-14T20:20:32.531000+00:00
Original source

Thats what that only displayID>DB part is for

rektbyfaith
Administrator
0
02-14-2018, 08:20 PM
#33
Archived author: Amaroth • Posted: 2018-02-14T20:20:49.196000+00:00
Original source

You can choose range of existing displayIDs you want to get gameobjects generated
rektbyfaith
02-14-2018, 08:20 PM #33

Archived author: Amaroth • Posted: 2018-02-14T20:20:49.196000+00:00
Original source

You can choose range of existing displayIDs you want to get gameobjects generated

rektbyfaith
Administrator
0
02-14-2018, 08:21 PM
#34
Archived author: Смердокрыл • Posted: 2018-02-14T20:21:44.214000+00:00
Original source

What would be best is for it to additionally check whether there are existing gameobject_template entries with those existing displayids and, if not, create gameobjects with the displayids and enty = baseEntry + that existing displayID
rektbyfaith
02-14-2018, 08:21 PM #34

Archived author: Смердокрыл • Posted: 2018-02-14T20:21:44.214000+00:00
Original source

What would be best is for it to additionally check whether there are existing gameobject_template entries with those existing displayids and, if not, create gameobjects with the displayids and enty = baseEntry + that existing displayID

rektbyfaith
Administrator
0
02-14-2018, 08:22 PM
#35
Archived author: Amaroth • Posted: 2018-02-14T20:22:14.936000+00:00
Original source

Wait, that is exactly what it does
rektbyfaith
02-14-2018, 08:22 PM #35

Archived author: Amaroth • Posted: 2018-02-14T20:22:14.936000+00:00
Original source

Wait, that is exactly what it does

rektbyfaith
Administrator
0
02-14-2018, 08:22 PM
#36
Archived author: Смердокрыл • Posted: 2018-02-14T20:22:28.506000+00:00
Original source

You said it won't create entries in gameobject_template
rektbyfaith
02-14-2018, 08:22 PM #36

Archived author: Смердокрыл • Posted: 2018-02-14T20:22:28.506000+00:00
Original source

You said it won't create entries in gameobject_template

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