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[DiscordArchive] what's wrong with terrain?

[DiscordArchive] what's wrong with terrain?

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rektbyfaith
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01-31-2018, 11:57 PM
#11
Archived author: Adspartan • Posted: 2018-01-31T23:57:52.429000+00:00
Original source

well, not with a simple "reverse brush"
rektbyfaith
01-31-2018, 11:57 PM #11

Archived author: Adspartan • Posted: 2018-01-31T23:57:52.429000+00:00
Original source

well, not with a simple "reverse brush"

rektbyfaith
Administrator
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01-31-2018, 11:58 PM
#12
Archived author: Bard • Posted: 2018-01-31T23:58:00.392000+00:00
Original source

Actually its much harder to restore the terrain to its earlier shape(by hand) than restoring an obj to an earlier position, so even undo terrain would work well
rektbyfaith
01-31-2018, 11:58 PM #12

Archived author: Bard • Posted: 2018-01-31T23:58:00.392000+00:00
Original source

Actually its much harder to restore the terrain to its earlier shape(by hand) than restoring an obj to an earlier position, so even undo terrain would work well

rektbyfaith
Administrator
0
01-31-2018, 11:58 PM
#13
Archived author: Adspartan • Posted: 2018-01-31T23:58:11.474000+00:00
Original source

it changes the terrain suddenly regardless of how it was before basicaly
rektbyfaith
01-31-2018, 11:58 PM #13

Archived author: Adspartan • Posted: 2018-01-31T23:58:11.474000+00:00
Original source

it changes the terrain suddenly regardless of how it was before basicaly

rektbyfaith
Administrator
0
01-31-2018, 11:58 PM
#14
Archived author: Skarn • Posted: 2018-01-31T23:58:12.739000+00:00
Original source

I'd actually implement something simialr to Blender's operators, if you are aware what that is.
rektbyfaith
01-31-2018, 11:58 PM #14

Archived author: Skarn • Posted: 2018-01-31T23:58:12.739000+00:00
Original source

I'd actually implement something simialr to Blender's operators, if you are aware what that is.

rektbyfaith
Administrator
0
01-31-2018, 11:58 PM
#15
Archived author: Skarn • Posted: 2018-01-31T23:58:25.310000+00:00
Original source

That's how they do their state control system
rektbyfaith
01-31-2018, 11:58 PM #15

Archived author: Skarn • Posted: 2018-01-31T23:58:25.310000+00:00
Original source

That's how they do their state control system

rektbyfaith
Administrator
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01-31-2018, 11:58 PM
#16
Archived author: Skarn • Posted: 2018-01-31T23:58:44.608000+00:00
Original source

And it is very easy to handle since you always have the execution context
rektbyfaith
01-31-2018, 11:58 PM #16

Archived author: Skarn • Posted: 2018-01-31T23:58:44.608000+00:00
Original source

And it is very easy to handle since you always have the execution context

rektbyfaith
Administrator
0
01-31-2018, 11:59 PM
#17
Archived author: Adspartan • Posted: 2018-01-31T23:59:12.256000+00:00
Original source

btw for particles the first thing to do is add some fake geometry for selection
rektbyfaith
01-31-2018, 11:59 PM #17

Archived author: Adspartan • Posted: 2018-01-31T23:59:12.256000+00:00
Original source

btw for particles the first thing to do is add some fake geometry for selection

rektbyfaith
Administrator
0
01-31-2018, 11:59 PM
#18
Archived author: Skarn • Posted: 2018-01-31T23:59:25.087000+00:00
Original source

cube
rektbyfaith
01-31-2018, 11:59 PM #18

Archived author: Skarn • Posted: 2018-01-31T23:59:25.087000+00:00
Original source

cube

rektbyfaith
Administrator
0
01-31-2018, 11:59 PM
#19
Archived author: Adspartan • Posted: 2018-01-31T23:59:32.027000+00:00
Original source

yes
rektbyfaith
01-31-2018, 11:59 PM #19

Archived author: Adspartan • Posted: 2018-01-31T23:59:32.027000+00:00
Original source

yes

rektbyfaith
Administrator
0
01-31-2018, 11:59 PM
#20
Archived author: Skarn • Posted: 2018-01-31T23:59:50.761000+00:00
Original source

works pretty good
rektbyfaith
01-31-2018, 11:59 PM #20

Archived author: Skarn • Posted: 2018-01-31T23:59:50.761000+00:00
Original source

works pretty good

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