[DiscordArchive] How can you ensure that when game objects are declared as door type, the collision is maintained as
[DiscordArchive] How can you ensure that when game objects are declared as door type, the collision is maintained as
Archived author: Krutok • Posted: 2024-12-17T15:30:51.840000+00:00
Original source
How can you ensure that when game objects are declared as door type, the collision is maintained as if they were closed?
I'm not very familiar with this Blender, so would it also work with the 010 editor by setting certain flags?