Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] How can you ensure that when game objects are declared as door type, the collision is maintained as

[DiscordArchive] How can you ensure that when game objects are declared as door type, the collision is maintained as

[DiscordArchive] How can you ensure that when game objects are declared as door type, the collision is maintained as

rektbyfaith
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12-17-2024, 03:30 PM
#1
Archived author: Krutok • Posted: 2024-12-17T15:30:51.840000+00:00
Original source

How can you ensure that when game objects are declared as door type, the collision is maintained as if they were closed?
I'm not very familiar with this Blender, so would it also work with the 010 editor by setting certain flags?
rektbyfaith
12-17-2024, 03:30 PM #1

Archived author: Krutok • Posted: 2024-12-17T15:30:51.840000+00:00
Original source

How can you ensure that when game objects are declared as door type, the collision is maintained as if they were closed?
I'm not very familiar with this Blender, so would it also work with the 010 editor by setting certain flags?

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