[DiscordArchive] does anyone know how to get rid of the 65535 stat cap in 3.3.5a?
[DiscordArchive] does anyone know how to get rid of the 65535 stat cap in 3.3.5a?
Archived author: Deleted User • Posted: 2024-10-26T21:07:11.671000+00:00
Original source
Another thats handy per template to hit both blizzlike situations and nice for custom
https://github.com/Project-Epoch/TrinityCore/pull/24
Also should be in _addon but lets ignore that part lmao
[Embed: Variable Corpse Delay by kaytotes · Pull Request #24 · Project-Epoc...]
Moves corpse delay from a very broad config based system to a creature template column.
Based on Classic we've been able to isolate that there's definitely variability involved that...
https://github.com/Project-Epoch/TrinityCore/pull/24
![[Image: image.png?ex=690c6ade&is=690b195e&hm=849...69515b34d&]](https://cdn.discordapp.com/attachments/415944535718494208/1299847820697796628/image.png?ex=690c6ade&is=690b195e&hm=849082d410fdcf7ae2c4268d5499f9c6895820c8e39bde8c893670b69515b34d&)
Archived author: Titi • Posted: 2024-10-26T21:31:10.498000+00:00
Original source
it should have its own table with reusable "aggro" templates, it's how blizz does it.
![[Image: image.png?ex=690c6ade&is=690b195e&hm=849...69515b34d&]](https://cdn.discordapp.com/attachments/415944535718494208/1299847820697796628/image.png?ex=690c6ade&is=690b195e&hm=849082d410fdcf7ae2c4268d5499f9c6895820c8e39bde8c893670b69515b34d&)
Archived author: Titi • Posted: 2024-10-26T21:31:19.224000+00:00
Original source
they have some premade aggro setting templates they reuse and assign to mobs
Archived author: Titi • Posted: 2024-10-26T21:32:23.187000+00:00
Original source
There should be detection, call for help, pursuit, leash and timeout settings, in emus most of that stuff is hardcoded globally
Archived author: Titi • Posted: 2024-10-26T21:35:34.968000+00:00
Original source
- detection = range at which creature detects player, in this case it's onyxia so it's large
- call for help = radius where they aggro friendly nearby creatures
- Timeout : Guessed to be the timer for creature to reset aggro, 0 in instances because they never reset (it's known some creatures outside dungeons can have this, like dwarves outside BRD that aggro forever https://www.wowhead.com/tbc/npc=8889/anv...r#comments )
- Leash : Set for world bosses, max distance they can be leashed
- Pursuit : Guessed to be the the initial aggro radius around the creature's original position, in which he will never reset
Archived author: Quarrion • Posted: 2024-10-26T21:40:33.492000+00:00
Original source
What's does a black texture mean then? Currently I'm having a problem with m2 used for a spell. The model shows (native model) but the texture is black
Archived author: Titi • Posted: 2024-10-26T21:41:20.869000+00:00
Original source
Afaik vmangos was sniffing creatures detection radius by calculating distance from player when aggroing