[DiscordArchive] i made a custom bag on a repack. I used heidisql to crate the item in item_template and i went back
[DiscordArchive] i made a custom bag on a repack. I used heidisql to crate the item in item_template and i went back
Archived author: Dark • Posted: 2024-09-11T04:04:05.232000+00:00
Original source
i made a custom bag on a repack. I used heidisql to crate the item in item_template and i went back in to do a few edits and it doesn't show up. may i have some help with it?
Archived author: Vethres • Posted: 2024-09-11T04:09:23.510000+00:00
Original source
Thats fascinating. So i guess id probably want to create a custom tame beast for each race and then add exceptions? Or is there an easier way? Also, im doing this on 1.12.1. Either way, thanks.
Archived author: Tehnix • Posted: 2024-09-11T04:50:23.601000+00:00
Original source
if it doesnt show ingame its often an item.dbc issue, make sure its correctly added to item.dbc on both server and clientside, then clear client cache
Archived author: Tehnix • Posted: 2024-09-11T04:50:54.746000+00:00
Original source
if you do .lookup item NAME ingame with your itemname and it doesnt show, its a database issue
Archived author: Morfium • Posted: 2024-09-11T06:18:45.542000+00:00
Original source
1.12 is prolly vmangos or something right?
Depending on how much it varies I would assume you can just add your handling into the normal tame spell handler. Just a single tame spell but make your custom creature, e.g. machines tamable via db.
Then make a fail as soon as anyone but gnomes try to tame them.
The downside would be that they look tamable to all races that way. Not sure how that is handled later with exotic pets and if there is special handling to make it look different for hunters without the talent.
I added an exotic talent check in 1.12 a few years ago and that didn't involve a custom taming spell iirc..... but it's been a while. :/