Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] just out of curiosity did you spellscript this to cast a moveable clone of steady shot? or?

[DiscordArchive] just out of curiosity did you spellscript this to cast a moveable clone of steady shot? or?

[DiscordArchive] just out of curiosity did you spellscript this to cast a moveable clone of steady shot? or?

Pages (2): Previous 1 2
rektbyfaith
Administrator
0
08-23-2024, 03:42 PM
#11
Archived author: Deleted User • Posted: 2024-08-23T15:42:42.541000+00:00
Original source

Is there a way to fix that one
rektbyfaith
08-23-2024, 03:42 PM #11

Archived author: Deleted User • Posted: 2024-08-23T15:42:42.541000+00:00
Original source

Is there a way to fix that one

rektbyfaith
Administrator
0
08-23-2024, 03:45 PM
#12
Archived author: robinsch • Posted: 2024-08-23T15:45:04.244000+00:00
Original source

i mean you are clearly doing "something" wrong. what that "something" is i have no idea
rektbyfaith
08-23-2024, 03:45 PM #12

Archived author: robinsch • Posted: 2024-08-23T15:45:04.244000+00:00
Original source

i mean you are clearly doing "something" wrong. what that "something" is i have no idea

rektbyfaith
Administrator
0
08-23-2024, 03:46 PM
#13
Archived author: Deleted User • Posted: 2024-08-23T15:46:26.347000+00:00
Original source

Hmm gonna check that thx thought
rektbyfaith
08-23-2024, 03:46 PM #13

Archived author: Deleted User • Posted: 2024-08-23T15:46:26.347000+00:00
Original source

Hmm gonna check that thx thought

rektbyfaith
Administrator
0
08-23-2024, 03:49 PM
#14
Archived author: Alo? • Posted: 2024-08-23T15:49:52.092000+00:00
Original source

Anyone have any idea what could be causing this? I'm running 1.12.1 with opengl, and everything loads properly, except for the terrain, which randomly flashes when walking around with very random height values. Running 3.3.5 with opengl works completely fine, its just in vanilla
[Image: image.png?ex=690c1ae0&is=690ac960&hm=0bf...420b13b37&]
rektbyfaith
08-23-2024, 03:49 PM #14

Archived author: Alo? • Posted: 2024-08-23T15:49:52.092000+00:00
Original source

Anyone have any idea what could be causing this? I'm running 1.12.1 with opengl, and everything loads properly, except for the terrain, which randomly flashes when walking around with very random height values. Running 3.3.5 with opengl works completely fine, its just in vanilla
[Image: image.png?ex=690c1ae0&is=690ac960&hm=0bf...420b13b37&]

rektbyfaith
Administrator
0
08-23-2024, 03:51 PM
#15
Archived author: Alo? • Posted: 2024-08-23T15:51:03.656000+00:00
Original source

DirectX is incredibly slow, I'm currently on a very bad computer, which is why I switched to opengl in the first place
rektbyfaith
08-23-2024, 03:51 PM #15

Archived author: Alo? • Posted: 2024-08-23T15:51:03.656000+00:00
Original source

DirectX is incredibly slow, I'm currently on a very bad computer, which is why I switched to opengl in the first place

Pages (2): Previous 1 2
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)